fb7bc5486e
Rewrite --render to compute the spectrogram and write a PNG entirely on the CPU, with no window, no GL context, and no X server. Previously it opened a hidden GL window and grabbed LoadImageFromScreen(), which still required an X server (Xvfb); the output was a UI screenshot rather than the spectrogram data. The new path (RunHeadlessRender) loads the WAV, computes the STFT, colorizes the bitmap at native STFT resolution, bakes the mLnL annotation overlay onto it, and exports — all CPU-only. render.c gains a GL-free colorize (BuildSpectrogramImageCPU), a CPU font loader (LoadFontCPU), and a CPU overlay drawer (DrawAnnotationsToImage). Annotations draw outline + label only: mLnL captures contain many overlapping full-band boxes whose translucent fills alpha-stack to opaque and bury the signal. The outline marks each region while the spectrogram reads through; a dark backing strip keeps labels legible. Note: MeasureTextEx/ImageText* bail when font.texture.id == 0, so the CPU font sets a sentinel non-zero id (the draw path reads glyph images, never the texture). Render options: --annotation-opacity (overlay strength), --annotation-kinds (comma-separated kind filter), --width (resize; default native). Removed the obsolete --pane/--height window options and the screenshot workaround. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
211 lines
9.0 KiB
Markdown
211 lines
9.0 KiB
Markdown
# rspektrum
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An interactive spectrogram viewer for inspecting **mLink** radio captures (and
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any other audio). It computes an STFT of a WAV file, draws it as a zoomable,
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pannable spectrogram, and can overlay **mLnL annotations** — labelled regions
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(TX frames, assertion outcomes, impairment fires, …) carried *inside* the WAV
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file itself. You can box a time/frequency region, hear it back through a
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bandpass filter, and export either the picture (PNG) or the isolated audio
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(WAV). It runs as a native desktop app (C + raylib), as a headless CLI renderer,
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and as a WebAssembly build in the browser.
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## What it's for
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The primary use case is reviewing captures from the mLink stack: a WAV recording
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of an over-the-air signal, with an embedded `mLnL` chunk describing what the
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modem/daemon believed it was transmitting at each instant. rspektrum renders
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those annotations on top of the measured spectrogram so you can see, frame by
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frame, what was *intended* versus what actually hit the air. See
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[`mlnl_chunk_spec.md`](mlnl_chunk_spec.md) for the annotation format. It also
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works as a general-purpose spectrogram tool for plain WAVs with no annotations.
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## Features
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- **STFT spectrogram** with selectable colormaps, adjustable dB floor / dynamic
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range, and absolute (dBFS) or relative amplitude scaling.
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- **mLnL annotation overlay** — labelled boxes drawn from the WAV's embedded
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annotation chunk; hover a box (or its region on the waveform scope) for a
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tooltip with per-frame detail (sequence, channel, rate, scheduling offset…).
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- **Zoom & pan** the time/frequency view (mouse wheel + Alt/middle-drag).
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- **Region selection**: box a time **and** frequency range with the mouse.
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- **Filtered playback**: play just the selected region, band-limited to the
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selected frequency box (FFT bandpass — "what you hear is what you'd export").
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- **Waveform scope** (toggle) showing the time-domain signal under the spectrum.
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- **Marker / ruler tool** and a **spectrum slice (PSD)** readout.
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- **Export**: save the view as a **PNG**, or the selected region as a **WAV**.
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- **Headless render mode**: produce an annotated PNG from the command line with
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no window, no GL, and no X server — pure CPU, runs anywhere (see below).
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- **Broad input support**: WAV directly (8/16-bit PCM, 32-bit float; stereo
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downmixed to mono); other formats transparently transcoded via `ffmpeg` if it
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is on `PATH`. Drag-and-drop loading.
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- **Cross-platform**: Linux/desktop, Windows, and a WebAssembly build.
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## Building
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The build is driven by a checked-in Makefile (premake5 is **not** required to
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build — only to regenerate the makefiles):
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```bash
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make -f rspektrum.make config=debug_x64 # -> bin/Debug/rspektrum
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make -f rspektrum.make config=release_x64 # -> bin/Release/rspektrum
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```
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The web build:
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```bash
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./build_web.sh # emscripten; emits the WebAssembly bundle
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```
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> Note: the release build enables `-O2`, which turns on extra warnings
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> (`-Wformat-truncation`) that the debug build doesn't — build release before
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> declaring a change clean.
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## Running (GUI)
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```bash
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./bin/Debug/rspektrum [input.wav]
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```
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Load a file by passing it on the command line, dragging a `.wav` onto the window,
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or pressing **O** for the file browser.
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### Controls
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| Input | Action |
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|-------|--------|
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| **O** | Open file browser |
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| **Mouse wheel** | Zoom time/frequency |
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| **Alt+drag** / **middle-drag** | Pan the view |
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| **LMB drag** | Select a time + frequency region |
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| **Space** | Play / stop the selected region |
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| **Hover an annotation** | Tooltip with that frame's mLnL detail |
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| **P** | Show / hide the waveform scope |
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| **M** | Marker / ruler tool |
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| **S** | Spectrum slice (PSD) |
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| **E** | Export PNG |
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| **W** | Export selection as WAV |
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| **Home** | Reset view (fit all) |
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| **End** | Zoom to start |
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| **F11** | Toggle fullscreen |
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| **F1** | About / help |
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| **Esc** | Clear selection / close dialog |
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Most controls are also available as buttons in the left sidebar (colormap,
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floor, dynamic range, annotation opacity, grid, etc.).
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## Headless rendering (CLI)
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`--render` writes the spectrogram straight to a PNG **with no window, no GL
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context, and no X server** — it computes the STFT, colorizes the bitmap, bakes
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the annotation overlay onto it, and exports, all on the CPU. This runs anywhere
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(CI, a bare SSH session, a container with no display), not just under Xvfb:
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```bash
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./bin/Debug/rspektrum --render OUT.png INPUT.wav [options]
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```
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The output is the **real spectrogram bitmap** at native STFT resolution (not a
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screenshot of the UI), so it carries no sidebar/scope chrome — just the
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time–frequency image with the annotation overlay.
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Options:
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| Flag | Effect |
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|------|--------|
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| `-r, --render OUT.png` | Render to `OUT.png` and exit (no window/GL/X) |
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| `-a, --annotations` | Force the annotation overlay **on** |
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| `--no-annotations` | Force the overlay off |
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| `--annotation-opacity=V` | Overlay strength `0..1` (default `0.5`) |
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| `--annotation-kinds=LIST` | Comma-separated kinds to draw (default: all) |
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| `--width N` | Resize output to `N` px wide (default: native STFT size) |
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| `-h, --help` | Usage |
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Annotation boxes are drawn **outline + label only** (no translucent fill): mLnL
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captures contain many overlapping full-band boxes whose fills would alpha-stack
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to opaque and bury the signal, so the outline marks each region while the
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spectrogram reads through. `--annotation-opacity` controls outline/label
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strength. Filter to just the kinds you care about with `--annotation-kinds`:
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```bash
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# everything, brighter overlay
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./bin/Debug/rspektrum --render /tmp/all.png mlnl_samples.wav --annotation-opacity=0.7
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# only on-air frames and failed assertions
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./bin/Debug/rspektrum --render /tmp/tx.png mlnl_samples.wav \
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--annotation-kinds=tx_frame,assertion_failed
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```
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Kinds: `tx_frame`, `tx_burst`, `control`, `channel_up`, `channel_down`,
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`assertion_passed`, `assertion_failed`, `impairment_fire`, `gain_change`,
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`unknown`. `mlnl_samples.wav` is an in-repo WAV that carries an embedded `mLnL`
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chunk.
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> The hover tooltip (sched offset, per-frame detail) only appears with a live
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> mouse over a box, so it cannot show up in a static `--render`. To verify
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> tooltip behaviour you need a real (or virtual) display driving the GUI — see
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> below.
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## Driving the GUI headlessly (for agents / CI)
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The app can be run, screenshotted, and clicked on a virtual X display with no
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monitor or GPU (Mesa software GL under Xvfb). The accumulated playbook lives in
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[`AGENTS.md`](AGENTS.md); the working reference implementation is
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[`shot_input.sh`](shot_input.sh).
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The loop in one breath:
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```bash
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Xvfb :99 -screen 0 1280x800x24 >/tmp/xvfb.log 2>&1 & # 1. fake screen
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DISPLAY=:99 ./bin/Debug/rspektrum mlnl_samples.wav \
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>/tmp/app.log 2>&1 & # 2. run on it
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sleep 2 # 3. reach a steady frame
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DISPLAY=:99 import -window root /tmp/shot.png # 4. grab the frame
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```
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Prerequisites (Debian/Ubuntu): `sudo apt-get install xvfb imagemagick xdotool`
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(plus `libgl1-mesa-dri` and `LIBGL_ALWAYS_SOFTWARE=1` if GL fails / frames are
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black). To exercise UI paths, synthesize input with `xdotool` against
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`DISPLAY=:99` — e.g. move the mouse over an annotation box and re-grab to capture
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the hover tooltip:
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```bash
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DISPLAY=:99 xdotool mousemove 640 400 # hover a box (coords from the spectrogram)
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DISPLAY=:99 import -window root /tmp/hover.png
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DISPLAY=:99 xdotool key space # play the selection, etc.
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```
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There is no window manager, so the window sits at `0,0` and fills the Xvfb
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screen — match the screen size to the window and a root grab equals the app's
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frame. Always capture stdout/stderr to a log; it's your only view of `TraceLog`
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output and crashes. `shot_input.sh` wraps all of this (start → settle →
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screenshot → optional input → diff); read `AGENTS.md` for the traps (input focus,
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ImageMagick v6 vs v7 command names, software-GL timing).
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## Technical notes
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- **STFT**: Hann-windowed, 2048-point FFT with 50% overlap by default;
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frequency resolution `sampleRate / fftSize` Hz per bin. Amplitude shown in dB.
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- **Axes**: X = time (s), Y = frequency (Hz, scaled to the file's Nyquist),
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colour = amplitude.
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- **Playback / WAV export** share the same processing path: the selected time
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span, FFT-bandpassed to the selected frequency box, peak-normalised.
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- **mLnL parsing**: walks the WAV's RIFF chunks for the four-CC `mLnL` chunk
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(UTF-8 JSON Lines); unknown chunks are skipped, so annotated files remain
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standards-compliant audio everywhere else.
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## Source layout
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```
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src/
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spectrogram.c # entry point, main loop, CLI args, headless render
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stft.c / fft.c # STFT + FFT
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render.c # spectrogram, annotations, tooltips, scope
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ui.c # sidebar, file browser, buttons
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audio.c # WAV load (ffmpeg fallback), bandpass, playback, WAV export
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mlnl.c / mlnl.h # mLnL annotation chunk parser
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platform_*.c # per-OS shims (linux / win32 / web)
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```
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See [`raylib_for_desktop_applications.md`](raylib_for_desktop_applications.md)
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for the performance/idle-CPU lessons behind the desktop build.
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