Add Export PNG button and keyboard shortcut (E) to export the
spectrogramImage as a PNG file. Supports:
- Cropping to the current time/frequency selection region
- Optional upscaling via the export scale slider (0.0x to 10.0x)
- Exporting the full unscaled image when no selection and scale is 0
Exports to the app's working directory via raylib's ExportImage.
Export status shown as a brief toast notification.
Known issues:
- Frequency scale doesn't adjust properly when zooming (freqView
clamps to [0,1] range but zoom factor isn't frequency-aware)
- Hardcoded export filenames; no filename/path picker yet
For long signals (>60s), initial load computes every Nth segment at
reduced resolution for a fast overview. Full resolution is computed on
demand as the user zooms into specific regions, starting at the current
viewport and computing 50 segments at a time.
Key changes:
- Add skipFactor and highResFinished fields to SpectrogramApp
- ComputeSTFTInit uses calloc to NULL-initialize segments
- ComputeSTFTIncremental skips non-aligned segments (skipFactor stride)
- ComputeSTFTHighResRange computes full-res for a range [start, end)
- GenerateSpectrogramTexture skips NULL segments for normalization
- Zoom trigger computes high-res only for the visible viewport range,
50 segments at a time, staying within viewStart..viewEnd
- No initial high-res block — only fills on-demand as user explores
Move all Unix-specific syscalls (fork, execvp, waitpid, strerror, /tmp)
into a platform layer so the same spectrogram.c can target Windows
(CreateProcess) and WebAssembly (stubs). Key changes:
- src/platform.h: public API with spawn handle, error codes, path helpers
- src/platform_linux.c: fork/execvp implementation, /tmp, strerror
- src/platform_win32.c: CreateProcess implementation, temp dir lookup
- src/platform_web.c: stub implementations (no subprocess support on web)
- src/spectrogram.c: consume only platform.h; replace pid_t/fork/execvp
with Platform_SpawnChild/WaitForChild; use Platform_GetTempDir() for
/tmp path; replace strdup with malloc/memcpy for portability
- Build: add platform_*.c to gmake, Premake, and build_web.sh
Add FLAG_WINDOW_HIGHDPI to enable raylib's automatic framebuffer
scaling on HiDPI displays. Layout coordinates use logical screen size
only, so UI stays proportional to window size while text and graphics
render at full framebuffer resolution for crisp output on any monitor.
Also fix hardcoded pixel offsets in selection bounds rectangle to use
selScale consistently.
- Add incremental STFT processing with loading overlay and progress bar
- Add auto-scaling amplitude (max dB, max-40dB floor) for low-signal files
- Replace fixed bitmap text with TTF font scaled by window size for crisp rendering at any resolution
- Fix command-line file path resolution relative to original working directory
- Scale file browser dialog dimensions by GetUIScale() to prevent text overlap
- Disable ESC key closing the window
- Fix FFT size changes to restart STFT computation