refactor: table-driven keymap dispatch + auto-derived help list
Replace the global key handling scattered through the main loop with a single KEYMAP table (key, gate, action, help text) and a DispatchKeymap() pass. The About/Help overlay now renders its key list straight from the table, so the on-screen shortcuts can never drift from the actual bindings. - Order-sensitive keys (Space, Esc) stay inline where their frame ordering matters; they carry action==NULL and appear in the table for the help list. - Adds the F11 fullscreen binding the sidebar button already advertised but that was never actually wired up. - Fix About title em-dash rendering as '?' (font is ASCII-only); use a hyphen. Launch render verified pixel-identical (AE=0); keys verified via injected input. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
+63
-37
@@ -129,6 +129,66 @@ void ResetForNewSignal(void)
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app.visibleTextureValid = false;
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}
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// ============================================================================
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// Keymap — handlers + table + dispatcher. See spectrogram_types.h for the
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// KeyBinding contract. Adding a global key = add one row here (and, if it needs
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// to run at a specific point in the frame, leave action NULL and wire it inline).
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// ============================================================================
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static void ActionOpenBrowser(void) { app.showFileBrowser = true; ScanDirectory(GetWorkingDirectory()); }
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static void ActionToggleScope(void) { app.showScope = !app.showScope; }
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static void ActionToggleAbout(void) { app.showAbout = !app.showAbout; }
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static void ActionToggleFullscreen(void){ ToggleFullscreen(); }
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static void ActionExport(void) { ExportPNG(&app, app.exportDir); }
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static void ActionResetView(void)
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{
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app.viewStart = 0.0f; app.viewEnd = 1.0f;
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app.freqViewStart = 0.0f; app.freqViewEnd = 1.0f;
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app.visibleTextureValid = false;
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}
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static void ActionZoomToStart(void)
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{
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app.viewStart = 0.0f;
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app.viewEnd = 0.1f;
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app.visibleTextureValid = false;
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}
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static const KeyBinding KEYMAP[] = {
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{ KEY_O, KEYGATE_MODAL, ActionOpenBrowser, "O", "open file browser" },
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{ KEY_P, KEYGATE_NONE, ActionToggleScope, "P", "show / hide waveform scope" },
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{ KEY_F1, KEYGATE_NONE, ActionToggleAbout, "F1", "about / help" },
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{ KEY_F11, KEYGATE_NONE, ActionToggleFullscreen,"F11", "toggle fullscreen" },
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{ KEY_HOME, KEYGATE_MODAL | KEYGATE_LOADED,ActionResetView, "Home", "reset view (fit all)" },
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{ KEY_END, KEYGATE_MODAL | KEYGATE_LOADED,ActionZoomToStart, "End", "zoom to start" },
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{ KEY_E, KEYGATE_MODAL | KEYGATE_STFT, ActionExport, "E", "export PNG" },
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// Order-sensitive: handled inline (see main loop), listed here for the overlay.
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{ KEY_SPACE, KEYGATE_NONE, NULL, "Space", "play / stop selection" },
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{ KEY_ESCAPE,KEYGATE_NONE, NULL, "Esc", "clear selection / close dialog" },
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};
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const KeyBinding* GetKeymap(int* count)
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{
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*count = (int)(sizeof(KEYMAP) / sizeof(KEYMAP[0]));
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return KEYMAP;
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}
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// Run every gated, dispatchable binding whose key was pressed this frame.
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static void DispatchKeymap(void)
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{
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int n;
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const KeyBinding* km = GetKeymap(&n);
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for (int i = 0; i < n; i++) {
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const KeyBinding* b = &km[i];
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if (!b->action) continue;
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if ((b->gate & KEYGATE_MODAL) && UiModalOpen()) continue;
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if ((b->gate & KEYGATE_LOADED) && !app.loaded) continue;
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if ((b->gate & KEYGATE_STFT) && !app.stftComputed) continue;
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if (IsKeyPressed(b->key)) b->action();
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}
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}
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// ============================================================================
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// Main Application
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// ============================================================================
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@@ -253,26 +313,9 @@ int main(int argc, char* argv[])
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UnloadDroppedFiles(dropped);
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}
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// File browser toggle
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if (IsKeyPressed(KEY_O) && !UiModalOpen()) {
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app.showFileBrowser = true;
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ScanDirectory(GetWorkingDirectory());
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}
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// Scope view toggle (P key)
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if (IsKeyPressed(KEY_P)) {
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app.showScope = !app.showScope;
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}
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// About / help dialog (F1)
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if (IsKeyPressed(KEY_F1)) {
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app.showAbout = !app.showAbout;
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}
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// File browser update
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if (app.showFileBrowser) {
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// Browser handles its own input
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}
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// Global key bindings (table-driven; see KEYMAP/GetKeymap). The
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// order-sensitive keys (Space, Esc) are handled inline further below.
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DispatchKeymap();
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// Check if playback finished naturally
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if (app.isPlaying && AudioPlaybackSound.frameCount > 0) {
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@@ -455,18 +498,6 @@ int main(int argc, char* argv[])
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}
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}
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// Home/End keys
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if (IsKeyPressed(KEY_HOME)) {
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app.viewStart = 0.0f; app.viewEnd = 1.0f;
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app.freqViewStart = 0.0f; app.freqViewEnd = 1.0f;
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app.visibleTextureValid = false;
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}
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if (IsKeyPressed(KEY_END)) {
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float newWidth = 0.1f;
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app.viewStart = 0.0f;
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app.viewEnd = newWidth;
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app.visibleTextureValid = false;
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}
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}
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// Keyboard shortcuts (SPACE for play/stop toggle, ESC for clear)
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@@ -490,11 +521,6 @@ int main(int argc, char* argv[])
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}
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}
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// Export PNG
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if (IsKeyPressed(KEY_E) && !UiModalOpen() && app.stftComputed) {
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ExportPNG(&app, app.exportDir);
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}
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if (IsKeyPressed(KEY_ESCAPE)) {
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if (app.showAbout) {
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app.showAbout = false;
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@@ -233,6 +233,32 @@ static inline bool UiModalOpen(void)
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return app.showFileBrowser || app.showAbout;
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}
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// ============================================================================
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// Keymap — single source of truth for global key bindings.
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// The dispatcher (DispatchKeymap in spectrogram.c) runs every entry whose
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// `action` is non-NULL and whose gate passes; the About/Help overlay renders
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// the whole table so the on-screen key list can never drift from the bindings.
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// Order-sensitive keys (Space, Esc) carry action==NULL and are handled inline
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// where their frame ordering matters; they appear here for documentation only.
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// ============================================================================
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typedef void (*KeyActionFn)(void);
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#define KEYGATE_NONE 0u
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#define KEYGATE_MODAL 1u // skip while a modal overlay is open (!UiModalOpen())
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#define KEYGATE_LOADED 2u // require a loaded signal
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#define KEYGATE_STFT 4u // require a computed STFT
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typedef struct {
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int key; // raylib key code
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unsigned gate; // KEYGATE_* bitmask
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KeyActionFn action; // NULL = handled inline / documentation-only
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const char* label; // shown in the help overlay, e.g. "O", "Home"
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const char* help; // description for the help overlay
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} KeyBinding;
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// Returns the keymap table and its entry count (defined in spectrogram.c).
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const KeyBinding* GetKeymap(int* count);
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// ============================================================================
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// Small math helpers (header-inline so every module can use them)
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// ============================================================================
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@@ -578,7 +578,7 @@ void DrawAboutDialog(void)
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DrawRectangle(0, 0, sw, sh, Fade(BLACK, 0.7f));
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float pw = 560 * scale;
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float ph = 470 * scale;
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float ph = 540 * scale;
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Rectangle panel = { (sw - pw) / 2, (sh - ph) / 2, pw, ph };
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DrawRectangleRec(panel, (Color){ 30, 30, 38, 255 });
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DrawRectangleLinesEx(panel, 2, (Color){ 90, 90, 110, 255 });
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@@ -586,7 +586,7 @@ void DrawAboutDialog(void)
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float px = panel.x + 24 * scale;
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float py = panel.y + 20 * scale;
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DrawTextScaled("rspektrum — synchrosqueezed spectrogram viewer", px, py, 18, WHITE);
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DrawTextScaled("rspektrum - synchrosqueezed spectrogram viewer", px, py, 18, WHITE);
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py += 34 * scale;
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// Body lines. NULL = blank spacer; headings start with no leading spaces.
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@@ -606,10 +606,6 @@ void DrawAboutDialog(void)
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" spectral magnitudes.",
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" - Pixels show synchrosqueezed (reassigned) energy, not raw FFT bins.",
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" Good to ~a dB for visualization; not lab-grade metrology.",
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"",
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"Keys",
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" O open file P toggle scope Home/End reset / fit view",
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" F1 / Esc close this dialog",
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};
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int n = sizeof(lines) / sizeof(lines[0]);
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for (int i = 0; i < n; i++) {
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@@ -619,6 +615,20 @@ void DrawAboutDialog(void)
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py += (s[0] == '\0' ? 8 : 18) * scale;
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}
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// Keys — rendered straight from the keymap table so this list can never
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// drift from the actual bindings.
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py += 10 * scale;
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DrawTextScaled("Keys", px, py, 14, (Color){ 150, 200, 255, 255 });
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py += 20 * scale;
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int kn;
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const KeyBinding* km = GetKeymap(&kn);
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for (int i = 0; i < kn; i++) {
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DrawTextScaled(TextFormat(" %-5s %s", km[i].label, km[i].help), px, py, 13, LIGHTGRAY);
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py += 16 * scale;
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}
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DrawTextScaled(" Mouse wheel = zoom, Alt+drag = pan, drag = select box",
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px, py, 13, LIGHTGRAY);
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DrawTextScaled("F1 / Esc / click to close", panel.x + pw - 196 * scale,
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panel.y + ph - 26 * scale, 12, GRAY);
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// Note: opening/closing is handled in the main input loop (not here) so the
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