peertube-plugin-livechat/support/documentation/content/contributing/translate/_index.en.md
John Livingston 93e3b5cdd4
Fix typo
2023-06-12 10:40:11 +02:00

2.3 KiB

+++ title="Translate" description="Translate the plugin" weight=20 chapter=false +++

You can contribute to this plugin translation. Translations are handled using the Weblate software, using Framasoft Weblate instance.

{{% notice warning %}} Never modify directly files in the languages folder, this could lead to conflicts. {{% /notice %}}

How to

{{% notice warning %}} There might be some «very technical» strings. If you are not 100% sure of the meaning, or of your translation, you better not translate it, so it will display in english. {{% /notice %}}

Documentation translation

Fow now, this is not done on Weblate. I am still looking for the good technical solution.

Please refer to the "documentation" documentation page.

Adding a new locale

If you think there is a missing locale, please check first if it is handled in Peertube. If so, you can open an issue to ask for it.

Adding new strings / use translations in the code

If you are working on new features, and need new strings, you can create them directly in Weblate. The english version is mandatory. Start with it.

Each string is linked to a key (for example use_chat). Choose an explicit key in english.

To use a string in front-end, you need (for now) to call peertubeHelpers.translate with the english string. This means we can't change english strings without updating the code. This is not optimal, but will change in a near future.

For backend, for now the only file where there is localisation is server/lib/settings.ts. There is a loc function to call, passing as parameter the localisation key.

If you have to test new strings without waiting for a Weblate merge, you can modify languages/*.yml files, but avoid to commit these change (to minimize conflict risks).