Random avatars: png instead of svg.
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package-lock.json
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806
package-lock.json
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@ -59,6 +59,7 @@
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"eslint-plugin-standard": "^5.0.0",
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"npm-run-all": "^4.1.5",
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"sass": "^1.43.4",
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"sharp-cli": "^1.15.0",
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"stylelint": "^14.0.1",
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"stylelint-config-recommended-scss": "^5.0.1",
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"stylelint-config-standard-scss": "^2.0.1",
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@ -84,7 +85,7 @@
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"prepare": "npm run clean && npm run build",
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"build:converse": "bash conversejs/build-conversejs.sh",
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"build:images": "mkdir -p dist/client/images && npx svgo -f public/images/ -o dist/client/images/",
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"build:avatars": "mkdir -p dist/server/avatars && npx svgo -f public/images/avatars/ -o dist/server/avatars/",
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"build:avatars": "mkdir -p dist/server/avatars && ./node_modules/sharp-cli/bin/cli.js -i ./public/images/avatars/**/*.svg -o ./dist/server/avatars/ -f png resize 40 40",
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"build:webpack": "webpack --mode=production",
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"build:server": "npx tsc --build server/tsconfig.json",
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"build:serverconverse": "mkdir -p dist/server/conversejs && cp conversejs/index.html dist/server/conversejs/",
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@ -10,7 +10,7 @@ local avatars = {};
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local function load_avatar(filename)
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local file = assert(io.open(path.join(avatars_dir, filename), "r"));
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local result = {
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type = 'image/svg+xml',
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type = 'image/png',
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content = b64(file:read("*a"))
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};
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file:close();
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@ -18,7 +18,7 @@ local function load_avatar(filename)
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end
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local AVATARS_COUNT = 10;
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for i = 1, AVATARS_COUNT do
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avatars[i] = load_avatar(i .. '.svg');
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avatars[i] = load_avatar(i .. '.png');
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end
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module:hook("iq-get/bare/vcard-temp:vCard", function (event)
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