Federated chat: enabling the direct s2s mode.
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@ -14,11 +14,8 @@ TODO?: mod_s2s_peertubelivechat: dont allow to connect to remote server that are
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TODO: when sanitizing remote chat endpoint, check that the domain is the same as the video domain (or is room.videodomain.tld).
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TODO: only compatible with Prosody 0.12.x. So it should be documented for people using «system Prosody». And i should fix the ARM AppImage.
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TODO: it seems that in some case A->B can be Websocket, and B->A direct S2S. Check if this is fine. And maybe we can optimise some code, by allowing directS2S event if current server dont accept it.
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TODO: add a specific websocket timeout option, and send keepalive. In production the connection is often close and reopened because of nginx 30s timeout.
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TODO: alpha.2 version force Websocket S2S when available, even if s2s is possible. Revert this before releasing.
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TODO?: always generate self-signed certificates. Could be used for outgoing s2s?
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TODO: check in the diagnostic tool that Prosody is >=0.12
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TODO: ARM AppImage, and to say that needs Prosody >=0.12
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### Minor changes and fixes
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@ -10,13 +10,12 @@ function discover_websocket_s2s(event)
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local to_host = event.to_host;
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module:log("debug", "Searching websocket s2s for remote host %s", to_host);
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-- FIXME: this was commented for the 6.4.0-alpha2, to test ws s2s. Revert before releasing.
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-- local f_s2s = io.open(path.join(server_infos_dir, to_host, 's2s'), "r");
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-- if f_s2s ~= nil then
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-- io.close(f_s2s);
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-- module:log("debug", "Remote host is a known Peertube %s that has s2s activated, we will let legacy s2s module handle the connection", to_host);
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-- return;
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-- end
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local f_s2s = io.open(path.join(server_infos_dir, to_host, 's2s'), "r");
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if f_s2s ~= nil then
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io.close(f_s2s);
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module:log("debug", "Remote host is a known Peertube %s that has s2s activated, we will let legacy s2s module handle the connection", to_host);
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return;
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end
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local f_ws_proxy = io.open(path.join(server_infos_dir, to_host, 'ws-s2s'), "r");
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if f_ws_proxy == nil then
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