peertube-plugin-livechat/prosody-modules/mod_muc_moderation_delay/delay.lib.lua

60 lines
1.8 KiB
Lua
Raw Normal View History

-- SPDX-FileCopyrightText: 2024 John Livingston <https://www.john-livingston.fr/>
-- SPDX-License-Identifier: AGPL-3.0-only
local async = require "util.async";
local get_moderation_delay = module:require("config").get_moderation_delay;
local muc_util = module:require "muc/util";
local valid_roles = muc_util.valid_roles;
local function handle_broadcast_message(event)
local room, stanza = event.room, event.stanza;
local delay = get_moderation_delay(room);
if delay == nil then
return;
end
-- only delay groupchat messages with body.
if stanza.attr.type ~= "groupchat" then
return;
end
if not stanza:get_child("body") then
return;
end
local id = stanza.attr.id;
if not id then
-- message should alway have an id, but just in case...
module:log("warn", "Message has no id, wont delay it.");
return;
end
-- TODO: detect message retractation, and stop broadcast for any waiting message.
-- Message must be delayed, except for:
-- * room moderators
-- * the user that sent the message (if they don't get the echo quickly, their clients could have weird behaviours)
module:log("debug", "Message must be delayed by %i seconds, sending first broadcast wave.", delay);
local moderator_role_value = valid_roles["moderator"];
local func = function (nick, occupant)
if valid_roles[occupant.role or "none"] >= moderator_role_value then
return true;
end
if nick == stanza.attr.from then
return true;
end
return false;
end;
room:broadcast(stanza, func);
async.sleep(delay);
module:log("debug", "Message has been delayed, sending to remaining participants.");
room:broadcast(stanza, function (nick, occupant)
return not func(nick, occupant);
end);
return true; -- stop the default process
end
return {
handle_broadcast_message = handle_broadcast_message;
};