# Install NPM dependencies and build the module for the first time:
npm install
# Build the plugin after a modification:
npm run build
# If you have a fork from the repository, add it as remote (example):
git remote add me git@github.com:MY_GITHUB_ACCOUNT/peertube-plugin-livechat.git
# Create a local branch for you developments, and checkout it (example):
git checkout my_development # Note: if an issue is associated, use fix_1234 as your branch name (where 1234 is the issue's number)
# To propose your modifications, push your branch to your repository (example):
git push --set-upstream me my_development
# Then go to your github repository with your web browser to propose the Pull Request (see additional instructions below)
```
Once you are ready to show your code to ask for feedback, submit a *draft* Pull Request.
Once you are ready for a code review before merge, submit a Pull Request. In any case, please
link your PR to the issues it solves by using the GitHub syntax: "fixes #issue_number".
The front-end code is in the `client` folder, the back-end code in `server`. There are some shared code in `shared` folder.
For general instructions (developping plugins, building, installation, ...), please refer to the [Peertube documentation](https://docs.joinpeertube.org/contribute-plugins?id=write-a-plugintheme).
You can build the plugin with extra debug features simply by using:
```bash
NODE_ENV=dev npm run build
```
## ESBuild vs Typescript
This plugin uses ESBuild for frontend code generation, as the official `peertube-plugin-quickstart` plugin.
ESBuild can handle Typescript, but does not check types
(see [ESBuild documentation](https://esbuild.github.io/content-types/#typescript)).
That's why we first compile Typescript with the `-noEmit` option, just to check types (`check:client:ts` in package.json file).
Then, if everything is okay, we run ESBuild to generate the compiled javascript.