peertube-plugin-livechat/bots/lib/bot/room.ts

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2021-12-07 17:57:08 +00:00
import { ComponentBot, ComponentConnectionConfig } from './component'
import { XMPPStanza } from './types'
import { logger } from '../logger'
interface RoomComponentBotRoomDescription {
jid: string
nick: string
users: Map<string, {
// TODO: add the current user status somewhere.
nick: string
}>
}
abstract class RoomComponentBot extends ComponentBot {
protected readonly rooms: {[jid: string]: RoomComponentBotRoomDescription} = {}
constructor (
botName: string,
connectionConfig: ComponentConnectionConfig,
roomIds: string[],
protected readonly nick: string
) {
super(botName, connectionConfig)
for (const roomId of roomIds) {
this.rooms[roomId] = {
jid: roomId,
nick: nick,
users: new Map()
}
}
}
async onOnline (): Promise<void> {
for (const roomId in this.rooms) {
const room = this.rooms[roomId]
logger.debug(`Connecting to room ${room.jid}...`)
const presence = this.xml(
'presence',
{
from: this.address?.toString(),
to: room.jid + '/' + room.nick
},
this.xml('x', {
xmlns: 'http://jabber.org/protocol/muc'
})
)
await this.xmpp?.send(presence)
}
await super.onOnline()
}
protected async onPresence (stanza: XMPPStanza): Promise<void> {
const [stanzaRoomId, stanzaNick] = stanza.attrs?.from.split('/')
if (this.rooms[stanzaRoomId]) {
await this.onRoomPresence(stanzaRoomId, stanza, stanzaNick)
}
}
public async sendGroupchat (roomId: string, msg: string): Promise<void> {
const room = this.rooms[roomId]
if (!room) {
logger.error('Trying to send a groupchat on an unknown room: ' + roomId)
return
}
const message = this.xml(
'message',
{
type: 'groupchat',
to: room.jid,
from: this.address?.toString()
},
this.xml('body', {}, msg)
)
logger.debug('Sending message...: ' + (message.toString() as string))
await this.xmpp?.send(message)
}
public async stop (): Promise<any> {
for (const roomId in this.rooms) {
const room = this.rooms[roomId]
logger.debug(`Leaving room ${room.jid}...`)
const presence = this.xml(
'presence',
{
from: this.address?.toString(),
to: room.jid + '/' + room.nick,
type: 'unavailable'
}
)
// FIXME: should wait for a presence stanza from the server.
await this.xmpp?.send(presence)
}
await super.stop()
}
protected async onRoomPresence (
roomId: string,
stanza: XMPPStanza,
nick?: string
): Promise<any> {
const room = this.rooms[roomId]
if (!room) {
return
}
if (!nick) {
return
}
const isPresent = stanza.attrs?.type !== 'unavailable'
// FIXME: selfPresence should better be tested by searching status=110
const selfPresence = room.nick === nick
if (!isPresent) {
room.users.delete(nick)
if (!selfPresence) {
await this.onRoomPart(roomId, nick)
}
return
}
room.users.set(nick, {
nick
})
if (!selfPresence) {
await this.onRoomJoin(roomId, nick)
}
}
protected async onRoomJoin (_roomId: string, _nick: string): Promise<void> {}
protected async onRoomPart (_roomId: string, _nick: string): Promise<void> {}
}
export {
RoomComponentBot
}