Files
rspektrum/src
tyler 724956278d fix: bake UI font atlas at physical DPI size so text isn't skinny on standard-DPI
The font atlas was rasterized once at a fixed 16px and point-filtered, then
scaled to a logical size at draw time. On HiDPI it got upscaled (acceptable);
on standard-DPI it got downscaled, and point filtering dropped rows/columns of
the anti-aliased glyphs, thinning stems into a faint "hyper-skinny" look.

Bake the atlas at the real physical size text is drawn at
(16 * GetUIScale() * GetWindowScaleDPI().y), quantized to 4px steps, and rebuild
it via EnsureUIFont() once per frame when that density changes (resize, or
moving between monitors of different DPI). Use mipmaps + trilinear filtering so
downsampling stays smooth. Call sites are unchanged: DrawTextEx still scales the
atlas glyph to the same logical size, only the backing resolution differs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-05 18:27:35 -07:00
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