The minimum visible time window was a flat 2% of the file, but view.start
and view.end are normalized to the whole signal — so the achievable time
resolution scaled with file length. A 30-minute recording could never show
less than a 36-second span, while a 30-second one reached 0.6 s. Long
captures were effectively unreadable at the sample level no matter how far
you scrolled.
Derive the floor from the STFT hop instead (MinTimeViewWidth): segments sit
fftSize/HOP_RATIO samples apart, so the real limit is the point where only
a handful of segments span the viewport and further zoom would interpolate
rather than reveal. The floor is now a constant ~43 ms at 48 kHz/1024
regardless of duration — an 844x improvement on a 30-minute file, and it
tightens further with a smaller FFT. Guards cover the unloaded (sampleRate
0) and shorter-than-the-floor cases.
Zooming is also no longer forced to move both axes together. The bare wheel
keeps the existing coupled behaviour; Shift+wheel is time-only and
Ctrl+wheel frequency-only, so a long capture can be stretched along time
without collapsing the frequency range to match.
Time-axis labels now pick their precision from the span between adjacent
ticks (1 to 4 decimals, and m:ss.sss past a minute). At the spans this
change makes reachable the old fixed "%.1fs" printed the same value in
every slot, which read as a frozen axis.
Adds a `wheel X Y N [mod]` action to shot_input.sh for exercising zoom
headlessly, and known_bugs.md for behaviour that is unspecified rather
than broken.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V8ZWfr5XZyyDttvkhJUgHN
- README: rewrite Build section for the hand-written Makefile (make /
make DEBUG=1 / run / test / bench). Add a "System dependencies" table
with the X11+GL dev packages per distro (apt/dnf/pacman/zypper/apk),
since a clone won't build without them and the error is otherwise
cryptic. Fix stale ./bin/Debug paths to ./bin/Release.
- Makefile: add `make check-deps` — probes for the required X11/GL dev
headers and prints the install command for the detected distro on
failure (via /etc/os-release).
- build_web.sh: auto-discover app modules from src/*.c (drop the
hardcoded APP_MODULES list that had to be hand-synced), matching the
desktop Makefile. Excludes the desktop platform backends. Remove the
stale rspektrum.make reference.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- README: embed resources/Screenshot.png under the intro
- remove accidentally-committed app export outputs (spectrogram_full.png,
spectrogram_export.png) and gitignore them so they don't return
- remove unused resources/wabbit_alpha.png and stray .qwen/settings.json.orig
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Rewrite --render to compute the spectrogram and write a PNG entirely on the
CPU, with no window, no GL context, and no X server. Previously it opened a
hidden GL window and grabbed LoadImageFromScreen(), which still required an X
server (Xvfb); the output was a UI screenshot rather than the spectrogram data.
The new path (RunHeadlessRender) loads the WAV, computes the STFT, colorizes
the bitmap at native STFT resolution, bakes the mLnL annotation overlay onto
it, and exports — all CPU-only. render.c gains a GL-free colorize
(BuildSpectrogramImageCPU), a CPU font loader (LoadFontCPU), and a CPU overlay
drawer (DrawAnnotationsToImage).
Annotations draw outline + label only: mLnL captures contain many overlapping
full-band boxes whose translucent fills alpha-stack to opaque and bury the
signal. The outline marks each region while the spectrogram reads through; a
dark backing strip keeps labels legible. Note: MeasureTextEx/ImageText* bail
when font.texture.id == 0, so the CPU font sets a sentinel non-zero id (the
draw path reads glyph images, never the texture).
Render options: --annotation-opacity (overlay strength), --annotation-kinds
(comma-separated kind filter), --width (resize; default native). Removed the
obsolete --pane/--height window options and the screenshot workaround.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replaces the stale Unity-port README (wrong controls, premake build,
missing features). Documents the mLink/mLnL focus, real keybindings,
make-based build, headless --render mode, and the Xvfb GUI-driving
primer. Consolidates the old SPECTROGRAM_README.md into README.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>