Refactor: extract platform abstraction for subprocess spawning
Move all Unix-specific syscalls (fork, execvp, waitpid, strerror, /tmp) into a platform layer so the same spectrogram.c can target Windows (CreateProcess) and WebAssembly (stubs). Key changes: - src/platform.h: public API with spawn handle, error codes, path helpers - src/platform_linux.c: fork/execvp implementation, /tmp, strerror - src/platform_win32.c: CreateProcess implementation, temp dir lookup - src/platform_web.c: stub implementations (no subprocess support on web) - src/spectrogram.c: consume only platform.h; replace pid_t/fork/execvp with Platform_SpawnChild/WaitForChild; use Platform_GetTempDir() for /tmp path; replace strdup with malloc/memcpy for portability - Build: add platform_*.c to gmake, Premake, and build_web.sh
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@@ -0,0 +1,65 @@
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/*
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* platform_web.c — Emscripten/WebAssembly stub implementation
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*
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* The web version cannot spawn child processes, so these functions
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* return "not supported". A real implementation would use Emscripten's
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* pthreads or asyncify if ffmpeg integration is needed.
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*/
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#include "platform.h"
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#include <string.h>
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#include <stdarg.h>
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#include <stdio.h>
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/* ── Helpers ─────────────────────────────────────────────────────────── */
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static char last_error_msg[256] = { 0 };
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static void set_last_error(const char *fmt, ...) {
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va_list args;
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va_start(args, fmt);
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vsnprintf(last_error_msg, sizeof(last_error_msg), fmt, args);
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va_end(args);
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}
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/* ── Platform API ────────────────────────────────────────────────────── */
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PlatformError Platform_SpawnChild(const char *program, const char **argv,
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PlatformSpawnHandle *out_handle) {
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(void)program;
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(void)argv;
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set_last_error("Spawning child processes is not supported on the web");
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out_handle->last_error = ENOSYS;
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return PLATFORM_NOT_SUPPORTED;
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}
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PlatformError Platform_WaitForChild(PlatformSpawnHandle *handle) {
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(void)handle;
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return PLATFORM_NOT_SUPPORTED;
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}
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SpawnStatus Platform_GetExitStatus(const PlatformSpawnHandle *handle, int *code) {
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(void)handle;
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(void)code;
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return SPAWN_WAITING;
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}
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void Platform_CloseSpawnHandle(PlatformSpawnHandle *handle) {
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if (!handle) return;
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handle->handle = NULL;
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handle->status = SPAWN_WAITING;
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handle->exit_code = 0;
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handle->last_error = 0;
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}
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const char *Platform_GetLastErrorMessage(void) {
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return last_error_msg;
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}
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const char *Platform_GetTempDir(void) {
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/*
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* Emscripten's virtual filesystem: "/" works as root.
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* For persistent downloads/uploads, consider IDBFS mount.
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*/
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return "/";
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}
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