build: document system deps, add check-deps, auto-glob web modules

- README: rewrite Build section for the hand-written Makefile (make /
  make DEBUG=1 / run / test / bench). Add a "System dependencies" table
  with the X11+GL dev packages per distro (apt/dnf/pacman/zypper/apk),
  since a clone won't build without them and the error is otherwise
  cryptic. Fix stale ./bin/Debug paths to ./bin/Release.
- Makefile: add `make check-deps` — probes for the required X11/GL dev
  headers and prints the install command for the detected distro on
  failure (via /etc/os-release).
- build_web.sh: auto-discover app modules from src/*.c (drop the
  hardcoded APP_MODULES list that had to be hand-synced), matching the
  desktop Makefile. Excludes the desktop platform backends. Remove the
  stale rspektrum.make reference.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-06 21:19:23 -07:00
parent 849306d65e
commit 398be34aaf
3 changed files with 82 additions and 17 deletions
+28 -2
View File
@@ -60,7 +60,7 @@ RAY_OBJ := $(patsubst %,$(OBJDIR)/raylib/%.o,$(RAY_MODULES))
DEPS := $(APP_OBJ:.o=.d) $(RAY_OBJ:.o=.d)
# ---- top-level targets --------------------------------------------------
.PHONY: all run test bench clean help
.PHONY: all run test bench check-deps clean help
.DEFAULT_GOAL := all
all: $(TARGET)
@@ -102,8 +102,34 @@ clean:
rm -rf $(OBJDIR) $(TARGET) $(RAYLIB)
$(MAKE) -C bench clean
# Preflight: probe for the X11/GL dev headers the build needs and, if any are
# missing, print the install command for the detected distribution. Headers are
# required even though the X11 extension libs are dlopen'd at runtime.
check-deps:
@printf '#include <X11/Xlib.h>\n#include <X11/extensions/Xrandr.h>\n'\
'#include <X11/extensions/Xinerama.h>\n#include <X11/Xcursor/Xcursor.h>\n'\
'#include <X11/extensions/XInput2.h>\n#include <GL/gl.h>\n#include <GL/glx.h>\n'\
'int main(void){return 0;}\n' > .depcheck.c
@if $(CC) -fsyntax-only .depcheck.c >/dev/null 2>&1; then \
echo "check-deps: all required X11/GL dev headers found."; \
rm -f .depcheck.c; \
else \
rm -f .depcheck.c; \
echo "check-deps: MISSING X11/GL development headers. Install them:"; \
. /etc/os-release 2>/dev/null; \
case "$$ID $$ID_LIKE" in \
*debian*|*ubuntu*) echo " sudo apt install build-essential xorg-dev libgl1-mesa-dev" ;; \
*fedora*|*rhel*|*centos*) echo " sudo dnf install gcc make libX11-devel libXrandr-devel libXinerama-devel libXcursor-devel libXi-devel mesa-libGL-devel" ;; \
*arch*|*manjaro*) echo " sudo pacman -S base-devel libx11 libxrandr libxinerama libxcursor libxi mesa" ;; \
*suse*) echo " sudo zypper install gcc make libX11-devel libXrandr-devel libXinerama-devel libXcursor-devel libXi-devel Mesa-libGL-devel" ;; \
*alpine*) echo " sudo apk add build-base libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev mesa-dev" ;; \
*) echo " Install X11 + OpenGL dev headers for your distro (Xlib, Xrandr, Xinerama, Xcursor, Xi, GL/GLX). See README."; \
esac; \
exit 1; \
fi
help:
@echo "Targets: all (default), run, test, bench, clean"
@echo "Targets: all (default), run, test, bench, check-deps, clean"
@echo "Configs: release (default), or 'make DEBUG=1'"
@echo "Vars: CC, AR, ARCH (e.g. ARCH=-march=native)"