78 lines
2.7 KiB
TypeScript
78 lines
2.7 KiB
TypeScript
import type { XMPPUser } from '../types'
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import { logger } from '../../logger'
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import { BotHandler } from './base'
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const RANDOM_MESSAGES: string[] = [
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'🎵🎶',
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'🎵🎶 I\'m just a bot, I\'m just a bot in the world. 🎵🎶',
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'You can see who is connected by opening the right panel.',
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'This is a random message.',
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'Oh, yet another random message.',
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'You can mention a user using a @ in front of a user\'s nick. Try to mention me.'
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]
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export class BotHandlerDemo extends BotHandler {
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protected readonly lastHellos: Map<string, Date> = new Map()
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protected randomCount: number = 0
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protected randomTimeout: NodeJS.Timeout | undefined
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protected init (): void {
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const room = this.room
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room.on('room_join', (user: XMPPUser) => {
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if (user.isMe) {
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return
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}
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if (!room.isOnline()) {
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return
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}
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const lastHello = this.lastHellos.get(user.nick)
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const now = new Date()
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let msg: string
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if (lastHello) {
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logger.debug(`The user ${user.nick} was already seen at ${lastHello.toString()}`)
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if ((now.getTime() - lastHello.getTime()) < 3600 * 1000) { // no more than one hello per hour
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logger.info(`The user ${user.nick} was seen to recently, no message to send.`)
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return
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}
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logger.info(`The user ${user.nick} was seen a long time ago, sending a message.`)
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msg = `Hello ${user.nick}! Happy to see you again.`
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} else {
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logger.info(`The user ${user.nick} is here for the first time. Sending a message.`)
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msg = `Hello ${user.nick}! I'm the DemoBot, I'm here to demonstrate the chatroom.`
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}
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this.lastHellos.set(user.nick, now)
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room.sendGroupchat(msg).catch(() => {})
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})
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room.on('room_message', (msg: string, user?: XMPPUser, mentionned?: boolean) => {
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if (!user || user.isMe) { return }
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if (!room.isOnline()) { return }
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if (!mentionned) { return }
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room.sendGroupchat(`Yep @${user.nick}?`).catch(() => {})
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})
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this.randomTimeout = setInterval(() => {
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this.sendRandomMessage()
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}, 10 * 1000)
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}
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public stop (): void {
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if (this.randomTimeout) {
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clearInterval(this.randomTimeout)
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}
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}
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protected sendRandomMessage (): void {
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const room = this.room
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if (!room.isOnline()) { return }
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// checking if there is someone to listen...
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const onlineUserCount = this.room.onlineUserCount()
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logger.debug(`Online user count in room: ${onlineUserCount}`)
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if (onlineUserCount < 2) { return }
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const cpt = this.randomCount++
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logger.info(`Emitting the random message number ${cpt}.`)
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this.room.sendGroupchat(RANDOM_MESSAGES[cpt % RANDOM_MESSAGES.length]).catch(() => {})
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}
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}
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