Chat Federation (and a lot more) WIP:

Note: websocket s2s is not working yet, still WIP.

New Features

* Chat Federation:
  * You can now connect to a remote chat with your local account.
  * This remote connection is done using a custom implementation of [XEP-0468: WebSocket S2S](https://xmpp.org/extensions/xep-0468.html), using some specific discovering method (so that it will work without any DNS configuration).

Minor changes and fixes

* Possibility to debug Prosody in development environments.
* Using process.spawn instead of process.exec to launch Prosody (safer, and more optimal).
* Prosody AppImage: fix path mapping: we only map necessary /etc/ subdir, so that the AppImage can access to /etc/resolv.conf, /etc/hosts, ...
* Prosody AppImage: hidden debug mode to disable lua-unbound, that seems broken in some docker dev environments.
This commit is contained in:
John Livingston
2023-05-19 12:52:52 +02:00
parent 1174f661be
commit 9a2da60b7d
27 changed files with 1592 additions and 106 deletions

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@ -1,5 +1,5 @@
local st = require "util.stanza";
local path = require "util.paths";
local path = require "util.paths";
local b64 = require "util.encodings".base64.encode;
local jid = require "util.jid";

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# mod_s2s_peertubelivechat
This module is part of peertube-plugin-livechat, and is under the same LICENSE.
This module proxify s2s connections through Peertube if needed.

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module:set_global();
-- module:depends("s2s");
local path = require "util.paths";
local json = require "util.json";
-- local st = require "util.stanza";
-- local websocket = require "net.websocket";
-- local server = require "net.server".addclient;
-- local add_filter = require "util.filters".add_filter;
-- local s2s_new_outgoing = require "core.s2smanager".new_outgoing;
-- local s2s_destroy_session = require "core.s2smanager".destroy_session;
-- local bounce_sendq = module:depends "s2s".route_to_new_session.bounce_sendq;
-- local portmanager = require "core.portmanager";
-- local initialize_filters = require "util.filters".initialize;
local server_infos_dir = assert(module:get_option_string("peertubelivechat_server_infos_path", nil), "'peertubelivechat_server_infos_path' is a required option");
local instance_url = assert(module:get_option_string("peertubelivechat_instance_url", nil), "'peertubelivechat_instance_url' is a required option");
-- local stanza_size_limit = module:get_option_number("s2s_stanza_size_limit", 1024 * 512);
-- local frame_buffer_limit = module:get_option_number("websocket_frame_buffer_limit", 2 * stanza_size_limit);
-- local frame_fragment_limit = module:get_option_number("websocket_frame_fragment_limit", 8);
-- local sessions = module:shared("sessions");
-- -- The proxy_listener handles connection while still connecting to the remote websocket server,
-- -- then it hands them over to the normal listener (in mod_s2s)
-- local proxy_listener = { default_port = nil, default_mode = "*a", default_interface = "*" };
-- function proxy_listener.onconnect(conn, ws)
-- local session = sessions[conn];
-- -- Now the real s2s listener can take over the connection.
-- local listener = portmanager.get_service("s2s").listener;
-- local log = session.log;
-- local function websocket_close(code, message)
-- conn:write(build_close(code, message));
-- conn:close();
-- end
-- local function websocket_handle_error(session, code, message)
-- if code == 1009 then -- stanza size limit exceeded
-- -- we close the session, rather than the connection,
-- -- otherwise a resuming client will simply resend the
-- -- offending stanza
-- session:close({ condition = "policy-violation", text = "stanza too large" });
-- else
-- websocket_close(code, message);
-- end
-- end
-- initialize_filters(session);
-- local frameBuffer = dbuffer.new(frame_buffer_limit, frame_fragment_limit);
-- add_filter(session, "bytes/in", function(data)
-- if not frameBuffer:write(data) then
-- session.log("warn", "websocket frame buffer full - terminating session");
-- session:close({ condition = "resource-constraint", text = "frame buffer exceeded" });
-- return;
-- end
-- local cache = {};
-- local frame, length, partial = parse_frame(frameBuffer);
-- while frame do
-- frameBuffer:discard(length);
-- local result, err_status, err_text = handle_frame(frame);
-- if not result then
-- websocket_handle_error(session, err_status, err_text);
-- break;
-- end
-- cache[#cache+1] = filter_open_close(result);
-- frame, length, partial = parse_frame(frameBuffer);
-- end
-- if partial then
-- -- The header of the next frame is already in the buffer, run
-- -- some early validation here
-- local frame_ok, err_status, err_text = validate_frame(partial, stanza_size_limit);
-- if not frame_ok then
-- websocket_handle_error(session, err_status, err_text);
-- end
-- end
-- return t_concat(cache, "");
-- end);
-- add_filter(session, "stanzas/out", function(stanza)
-- stanza = st.clone(stanza);
-- local attr = stanza.attr;
-- attr.xmlns = attr.xmlns or xmlns_client;
-- if stanza.name:find("^stream:") then
-- attr["xmlns:stream"] = attr["xmlns:stream"] or xmlns_streams;
-- end
-- return stanza;
-- end, -1000);
-- add_filter(session, "bytes/out", function(data)
-- return build_frame({ FIN = true, opcode = 0x01, data = tostring(data)});
-- end);
-- local filter = session.filters;
-- session.version = 1;
-- session.sends2s = function (t)
-- log("debug", "sending (s2s over proxy): %s", (t.top_tag and t:top_tag()) or t:match("^[^>]*>?"));
-- if t.name then
-- t = filter("stanzas/out", t);
-- end
-- if t then
-- t = filter("bytes/out", tostring(t));
-- if t then
-- return conn:write(tostring(t));
-- end
-- end
-- end
-- session.open_stream = function ()
-- session.sends2s(st.stanza("stream:stream", {
-- xmlns='jabber:server', ["xmlns:db"]='jabber:server:dialback',
-- ["xmlns:stream"]='http://etherx.jabber.org/streams',
-- from=session.from_host, to=session.to_host, version='1.0', ["xml:lang"]='en'}):top_tag());
-- end
-- conn.setlistener(conn, listener);
-- listener.register_outgoing(conn, session);
-- listener.onconnect(conn);
-- end
-- function proxy_listener.register_outgoing(conn, session)
-- session.direction = "outgoing";
-- sessions[conn] = session;
-- end
-- function proxy_listener.ondisconnect(conn, err)
-- sessions[conn] = nil;
-- end
function discover_websocket_s2s(event)
local to_host = event.to_host;
module:log("debug", "Trying to route to %s", to_host);
local f_s2s = io.open(path.join(server_infos_dir, to_host, 's2s'), "r");
if f_s2s ~= nil then
io.close(f_s2s);
module.log("debug", "Remote host is a known Peertube %s that has s2s activated, we will let legacy s2s module handle the connection", to_host);
return;
end
local f_ws_proxy = io.open(path.join(server_infos_dir, to_host, 'ws-proxy'), "r");
if f_ws_proxy == nil then
module:log("debug", "Remote host %s is not a known remote Peertube, we will let legacy s2s module handle the connection", to_host);
return;
end
local content = f_ws_proxy:read("*all");
io.close(f_ws_proxy);
local remote_ws_proxy_conf = json.decode(content);
if (not remote_ws_proxy_conf) then
module:log("error", "Remote host %s has empty ws-proxy configuration", to_host);
return;
end
if (not remote_ws_proxy_conf['url']) then
module:log("error", "Remote host %s has missing Websocket url in ws-proxy configuration", to_host);
return;
end
module:log("debug", "Found a Websocket endpoint to proxify s2s communications to remote host %s", to_host);
local properties = {};
properties["extra_headers"] = {
["peertube-livechat-ws-proxy-instance-url"] = instance_url;
};
properties["url"] = remote_ws_proxy_conf["url"];
return properties;
-- local host_session = s2s_new_outgoing(from_host, to_host);
-- -- Store in buffer
-- host_session.bounce_sendq = bounce_sendq;
-- host_session.sendq = { {tostring(stanza), stanza.attr.type ~= "error" and stanza.attr.type ~= "result" and st.reply(stanza)} };
-- host_session.log("debug", "stanza [%s] queued until connection complete", tostring(stanza.name));
-- local ex = {};
-- ex.headers = {
-- ["peertube-livechat-ws-proxy-instance-url"] = instance_url;
-- ["sec_websocket_protocol"] = 'xmpp';
-- }
-- local ws_listeners = {};
-- ws_listeners.onopen = function ()
-- local conn = self.conn;
-- module:log("debug", "Websocket s2s connection is open, attaching it to the session.");
-- host_session.conn = conn;
-- end
-- ws_listeners.onclose = function (code, message)
-- module:log("debug", "Closing websocket connection for host %s with code '%s' and message '%s'", to_host, json.encode(code), json.encode(message));
-- s2s_destroy_session(host_session, 'websocket-proxy-connection-closed');
-- end
-- ws_listeners.onerror = function (code)
-- module:log("debug", "Error on websocket connection for host %s: '%s'", to_host, json.encode(code));
-- s2s_destroy_session(host_session, 'websocket-proxy-connection-error');
-- end
-- ws_listeners.onmessage = function (data, data_type)
-- module:log("debug", "Receiving %s data for host %s", tostring(data_type), to_host);
-- -- TODO ...
-- end
-- module:log("debug", "Starting the websocket connection process");
-- local ws_connection = websocket.connect(remote_ws_proxy_conf['url'], ex, ws_listeners);
-- -- local conn = addclient(to_host, nil, proxy_listener, "*a");
-- -- proxy_listener.register_outgoing(conn, host_session);
-- -- host_session.conn = conn;
-- return true;
-- local inject = injected and injected[to_host];
-- if not inject then return end
-- module:log("debug", "opening a new outgoing connection for this stanza");
-- local host_session = new_outgoing(from_host, to_host);
-- -- Store in buffer
-- host_session.bounce_sendq = bounce_sendq;
-- host_session.sendq = { {tostring(stanza), stanza.attr.type ~= "error" and stanza.attr.type ~= "result" and st.reply(stanza)} };
-- host_session.log("debug", "stanza [%s] queued until connection complete", tostring(stanza.name));
-- local host, port = inject[1] or inject, tonumber(inject[2]) or 5269;
-- local conn = addclient(host, port, proxy_listener, "*a");
-- proxy_listener.register_outgoing(conn, host_session);
-- host_session.conn = conn;
-- return true;
end
function module.add_host(module)
module:hook("discover-websocket-s2s", discover_websocket_s2s, -9);
end
if require"core.modulemanager".get_modules_for_host("*"):contains(module.name) then
module:add_host();
end

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-- Prosody IM
-- Copyright (C) 2012-2014 Florian Zeitz
-- Copyright (C) 2023 John Livingston
-- Copied from original Prosody mod_websocket module (MIT/X11 licensed). Provided with Peertube Livechat plugin (AGPL-v3).
module:set_global();
local add_task = require "util.timer".add_task;
local add_filter = require "util.filters".add_filter;
local sha1 = require "util.hashes".sha1;
local base64 = require "util.encodings".base64.encode;
local st = require "util.stanza";
local parse_xml = require "util.xml".parse;
local contains_token = require "util.http".contains_token;
local portmanager = require "core.portmanager";
local s2s_new_outgoing = require "core.s2smanager".new_outgoing;
local s2s_destroy_session = require "core.s2smanager".destroy_session;
local log = module._log;
local dbuffer = require "util.dbuffer";
local new_id = require "util.id".short;
local websocket = require "net.websocket";
local websocket_frames = require"net.websocket.frames";
local parse_frame = websocket_frames.parse;
local build_frame = websocket_frames.build;
local build_close = websocket_frames.build_close;
local parse_close = websocket_frames.parse_close;
local t_concat = table.concat;
local stanza_size_limit = module:get_option_number("s2s_stanza_size_limit", 1024 * 512);
local frame_buffer_limit = module:get_option_number("websocket_frame_buffer_limit", 2 * stanza_size_limit);
local frame_fragment_limit = module:get_option_number("websocket_frame_fragment_limit", 8);
local stream_close_timeout = module:get_option_number("s2s_close_timeout", 5);
local consider_websocket_secure = module:get_option_boolean("consider_websocket_secure");
local xmlns_framing = "urn:ietf:params:xml:ns:xmpp-framing-server";
local xmlns_streams = "http://etherx.jabber.org/streams";
local xmlns_client = "jabber:server";
local stream_xmlns_attr = {xmlns='urn:ietf:params:xml:ns:xmpp-streams'};
module:depends("s2s")
local bounce_sendq = module:depends "s2s".route_to_new_session.bounce_sendq;
local sessions = module:shared("s2s/sessions");
local s2s_listener = portmanager.get_service("s2s").listener;
--- Session methods
local function session_open_stream(session, from, to)
local attr = {
xmlns = xmlns_framing,
["xml:lang"] = "en",
version = "1.0",
id = session.streamid or "",
from = from or session.host, to = to,
};
if session.stream_attrs then
session:stream_attrs(from, to, attr)
end
session.send(st.stanza("open", attr));
end
local function session_close(session, reason)
local log = session.log or log;
local close_event_payload = { session = session, reason = reason };
module:context(session.host):fire_event("pre-session-close", close_event_payload);
reason = close_event_payload.reason;
if session.conn then
if session.notopen then
session:open_stream();
end
if reason then -- nil == no err, initiated by us, false == initiated by client
local stream_error = st.stanza("stream:error");
if type(reason) == "string" then -- assume stream error
stream_error:tag(reason, {xmlns = 'urn:ietf:params:xml:ns:xmpp-streams' });
elseif st.is_stanza(reason) then
stream_error = reason;
elseif type(reason) == "table" then
if reason.condition then
stream_error:tag(reason.condition, stream_xmlns_attr):up();
if reason.text then
stream_error:tag("text", stream_xmlns_attr):text(reason.text):up();
end
if reason.extra then
stream_error:add_child(reason.extra);
end
end
end
log("debug", "Disconnecting s2s websocket server, <stream:error> is: %s", stream_error);
session.send(stream_error);
end
session.send(st.stanza("close", { xmlns = xmlns_framing }));
function session.send() return false; end
-- luacheck: ignore 422/reason
-- FIXME reason should be handled in common place
local reason = (reason and (reason.name or reason.text or reason.condition)) or reason;
session.log("debug", "s2s stream for %s closed: %s", session.full_jid or ("<"..session.ip..">"), reason or "session closed");
-- Authenticated incoming stream may still be sending us stanzas, so wait for </stream:stream> from remote
local conn = session.conn;
if reason == nil and not session.notopen and session.type == "s2s" then
-- Grace time to process data from authenticated cleanly-closed stream
add_task(stream_close_timeout, function ()
if not session.destroyed then
session.log("warn", "Failed to receive a stream close response, closing connection anyway...");
s2s_destroy_session(session, reason);
conn:write(build_close(1000, "Stream closed"));
conn:close();
end
end);
else
s2s_destroy_session(session, reason);
conn:write(build_close(1000, "Stream closed"));
conn:close();
end
end
end
--- Filters
local function filter_open_close(data)
if not data:find(xmlns_framing, 1, true) then return data; end
local oc = parse_xml(data);
if not oc then return data; end
if oc.attr.xmlns ~= xmlns_framing then return data; end
if oc.name == "close" then return "</stream:stream>"; end
if oc.name == "open" then
oc.name = "stream:stream";
oc.attr.xmlns = nil;
oc.attr["xmlns:stream"] = xmlns_streams;
return oc:top_tag();
end
return data;
end
local default_get_response_text = "It works!"
local websocket_get_response_text = module:get_option_string("websocket_get_response_text", default_get_response_text)
local default_get_response_body = [[<!DOCTYPE html><html><head><title>Websocket</title></head><body>
<p>]]..websocket_get_response_text..[[</p>
</body></html>]]
local websocket_get_response_body = module:get_option_string("websocket_get_response_body", default_get_response_body)
local function validate_frame(frame, max_length)
local opcode, length = frame.opcode, frame.length;
if max_length and length > max_length then
return false, 1009, "Payload too large";
end
-- Error cases
if frame.RSV1 or frame.RSV2 or frame.RSV3 then -- Reserved bits non zero
return false, 1002, "Reserved bits not zero";
end
if opcode == 0x8 and frame.data then -- close frame
if length == 1 then
return false, 1002, "Close frame with payload, but too short for status code";
elseif length >= 2 then
local status_code = parse_close(frame.data)
if status_code < 1000 then
return false, 1002, "Closed with invalid status code";
elseif ((status_code > 1003 and status_code < 1007) or status_code > 1011) and status_code < 3000 then
return false, 1002, "Closed with reserved status code";
end
end
end
if opcode >= 0x8 then
if length > 125 then -- Control frame with too much payload
return false, 1002, "Payload too large";
end
if not frame.FIN then -- Fragmented control frame
return false, 1002, "Fragmented control frame";
end
end
if (opcode > 0x2 and opcode < 0x8) or (opcode > 0xA) then
return false, 1002, "Reserved opcode";
end
-- Check opcode
if opcode == 0x2 then -- Binary frame
return false, 1003, "Only text frames are supported, RFC 7395 3.2";
elseif opcode == 0x8 then -- Close request
return false, 1000, "Goodbye";
end
-- Other (XMPP-specific) validity checks
if not frame.FIN then
return false, 1003, "Continuation frames are not supported, RFC 7395 3.3.3";
end
if opcode == 0x01 and frame.data and frame.data:byte(1, 1) ~= 60 then
return false, 1007, "Invalid payload start character, RFC 7395 3.3.3";
end
return true;
end
local function wrap_websocket(session, conn)
local function websocket_close(code, message)
conn:write(build_close(code, message));
conn:close();
end
local function websocket_handle_error(session, code, message)
if code == 1009 then -- stanza size limit exceeded
-- we close the session, rather than the connection,
-- otherwise a resuming client will simply resend the
-- offending stanza
session:close({ condition = "policy-violation", text = "stanza too large" });
else
websocket_close(code, message);
end
end
local function handle_frame(frame)
module:log("debug", "Websocket received frame: opcode=%0x, %i bytes", frame.opcode, #frame.data);
-- Check frame makes sense
local frame_ok, err_status, err_text = validate_frame(frame, stanza_size_limit);
if not frame_ok then
return frame_ok, err_status, err_text;
end
local opcode = frame.opcode;
if opcode == 0x9 then -- Ping frame
frame.opcode = 0xA;
frame.MASK = false; -- Clients send masked frames, servers don't, see #1484
conn:write(build_frame(frame));
return "";
elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive
return "";
elseif opcode ~= 0x1 then -- Not text frame (which is all we support)
log("warn", "Received frame with unsupported opcode %i", opcode);
return "";
end
return frame.data;
end
local frameBuffer = dbuffer.new(frame_buffer_limit, frame_fragment_limit);
add_filter(session, "bytes/in", function(data)
if not frameBuffer:write(data) then
session.log("warn", "websocket frame buffer full - terminating session");
session:close({ condition = "resource-constraint", text = "frame buffer exceeded" });
return;
end
local cache = {};
local frame, length, partial = parse_frame(frameBuffer);
while frame do
frameBuffer:discard(length);
local result, err_status, err_text = handle_frame(frame);
if not result then
websocket_handle_error(session, err_status, err_text);
break;
end
cache[#cache+1] = filter_open_close(result);
frame, length, partial = parse_frame(frameBuffer);
end
if partial then
-- The header of the next frame is already in the buffer, run
-- some early validation here
local frame_ok, err_status, err_text = validate_frame(partial, stanza_size_limit);
if not frame_ok then
websocket_handle_error(session, err_status, err_text);
end
end
return t_concat(cache, "");
end);
add_filter(session, "stanzas/out", function(stanza)
stanza = st.clone(stanza);
local attr = stanza.attr;
attr.xmlns = attr.xmlns or xmlns_client;
if stanza.name:find("^stream:") then
attr["xmlns:stream"] = attr["xmlns:stream"] or xmlns_streams;
end
return stanza;
end, -1000);
add_filter(session, "bytes/out", function(data)
return build_frame({ FIN = true, opcode = 0x01, data = tostring(data)});
end);
end
function handle_request(event)
local request, response = event.request, event.response;
local conn = response.conn;
conn.starttls = false; -- Prevent mod_tls from believing starttls can be done
if not request.headers.sec_websocket_key or request.method ~= "GET" then
return module:fire_event("http-message", {
response = event.response;
---
title = "Prosody WebSocket endpoint";
message = websocket_get_response_text;
warning = not (consider_websocket_secure or request.secure) and "This endpoint is not considered secure!" or nil;
}) or websocket_get_response_body;
end
local wants_xmpp = contains_token(request.headers.sec_websocket_protocol or "", "xmpp");
if not wants_xmpp then
module:log("debug", "Client didn't want to talk XMPP, list of protocols was %s", request.headers.sec_websocket_protocol or "(empty)");
return 501;
end
conn:setlistener(s2s_listener);
s2s_listener.onconnect(conn);
local session = sessions[conn];
-- Use upstream IP if a HTTP proxy was used
-- See mod_http and #540
session.ip = request.ip;
session.secure = consider_websocket_secure or request.secure or session.secure;
session.websocket_request = request;
session.open_stream = session_open_stream;
session.close = session_close;
wrap_websocket(session, conn);
response.status_code = 101;
response.headers.upgrade = "websocket";
response.headers.connection = "Upgrade";
response.headers.sec_webSocket_accept = base64(sha1(request.headers.sec_websocket_key .. "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"));
response.headers.sec_webSocket_protocol = "xmpp";
module:fire_event("websocket-session", { session = session, request = request });
session.log("debug", "Sending WebSocket handshake");
return "";
end
local function keepalive(event)
local session = event.session;
if session.open_stream == session_open_stream then
return session.conn:write(build_frame({ opcode = 0x9, FIN = true }));
end
end
-- OUTGOING CONNECTIONS
local pending_ws_connection_methods = {};
local pending_ws_connection_mt = {
__name = "pending_ws_connection";
__index = pending_ws_connection_methods;
__tostring = function (p)
return "<pending websocket connection "..p.id.." to "..tostring(p.target_resolver.hostname)..">";
end;
};
function pending_ws_connection_methods:log(level, message, ...)
log(level, "[pending connection %s] "..message, self.id, ...);
end
-- pending_ws_connections_map[ws_connection] = pending_connection
local pending_ws_connections_map = {};
local pending_ws_connection_listeners = {};
function pending_ws_connection_listeners.onopen(ws_connection)
local p = pending_ws_connections_map[ws_connection];
if not p then
if ws_connection.conn then
module:log("warn", "Successful connection, but unexpected! Closing.");
ws_connection.conn:close();
else
module:log("error", "Successful connection, but unexpected, and no conn attribute!");
end
return;
end
pending_ws_connections_map[ws_connection] = nil;
local conn = ws_connection.conn;
p:log("debug", "Successfully connected");
conn:setlistener(p.listeners, p.data);
p.listeners.onconnect(conn);
wrap_websocket(session, conn);
end
function pending_ws_connection_listeners.onclose(ws_connection, reason)
local p = pending_ws_connections_map[ws_connection];
if not p then
module:log("warn", "Failed connection, but unexpected!");
return;
end
p.last_error = reason or "unknown reason";
p:log("debug", "Connection attempt failed: %s", p.last_error);
if p.listeners.onfail then
p.listeners.onfail(p.data, p.last_error or p.target_resolver.last_error or "unable to connect to websocket");
end
end
function route_to_new_session(event)
local from_host, to_host, stanza = event.from_host, event.to_host, event.stanza;
module:log("debug", "Trying to route to %s", to_host);
local ws_properties = module:fire_event("discover-websocket-s2s", { to_host = to_host });
if not ws_properties then
module:log("debug", "No websocket s2s capabilities from remote host %s", to_host);
return;
end
module:log("debug", "Found a Websocket endpoint for s2s communications to remote host %s", to_host);
local session = s2s_new_outgoing(from_host, to_host);
-- Store in buffer
session.bounce_sendq = bounce_sendq;
session.sendq = { {tostring(stanza), stanza.attr.type ~= "error" and stanza.attr.type ~= "result" and st.reply(stanza)} };
session.log("debug", "stanza [%s] queued until connection complete", tostring(stanza.name));
-- FIXME: this is needed for admin tools to count this connection.
-- session.websocket_request = request;
session.open_stream = session_open_stream;
session.close = session_close;
local ex = {};
ex["headers"] = ws_properties.extra_headers or {};
ex["protocol"] = "xmpp";
module:log("debug", "Starting the websocket connection process");
local p = setmetatable({
id = new_id();
listeners = portmanager.get_service("s2s").listener;
data = { session = session };
}, pending_ws_connection_mt);
local ws_connection = websocket.connect(ws_properties['url'], ex, p);
return true;
end
function module.add_host(module)
module:hook("s2s-read-timeout", keepalive, -0.9);
module:hook("route/remote", route_to_new_session, -2);
module:depends("http");
module:provides("http", {
name = "websocket";
default_path = "xmpp-websocket-s2s";
cors = {
enabled = true;
};
route = {
["GET"] = handle_request;
["GET /"] = handle_request;
};
});
module:hook("s2s-read-timeout", keepalive, -0.9);
end
if require"core.modulemanager".get_modules_for_host("*"):contains(module.name) then
module:add_host();
end