peertube-plugin-livechat/prosody-modules/mod_pubsub_peertubelivechat/mod_pubsub_peertubelivechat.lua

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-- This module create sort of a MEP equivalent to PEP, but for MUC chatrooms.
-- This idea is described in https://xmpp.org/extensions/xep-0316.html
-- but here there are some differences:
-- * there will be several nodes, using MUC JID+NodeID to access them
-- (see https://xmpp.org/extensions/xep-0060.html#addressing-jid)
-- * nodes can only be subscribed by room moderators,
-- * ...
-- Note: all room moderators will have 'publisher' access:
-- so they can't modify configuration, affiliations or subscriptions.
-- There will be no owner. FIXME: is this ok? will prosody accept? (the XEP-0060 says that there must be an owner).
-- Implemented nodes:
-- * livechat-tasks: contains tasklist and task items, specific to livechat plugin.
local pubsub = require "util.pubsub";
local jid_bare = require "util.jid".bare;
local jid_split = require "util.jid".split;
local jid_join = require "util.jid".join;
local cache = require "util.cache";
local st = require "util.stanza";
local new_id = require "util.id".medium;
local storagemanager = require "core.storagemanager";
local xmlns_pubsub = "http://jabber.org/protocol/pubsub";
local xmlns_pubsub_event = "http://jabber.org/protocol/pubsub#event";
local xmlns_pubsub_owner = "http://jabber.org/protocol/pubsub#owner";
local lib_pubsub = module:require "pubsub";
local mod_muc = module:depends"muc";
local get_room_from_jid = mod_muc.get_room_from_jid;
local muc_util = module:require "muc/util";
local valid_roles = muc_util.valid_roles;
-- room_jid => object passed to module:add_items()
local mep_service_items = {};
-- Size of caches with full pubsub service objects
-- We will have one service per MUC room.
local service_cache_size = module:get_option_number("livechat_mep_service_cache_size", 1000);
-- room_jid => util.pubsub service object
local services = cache.new(service_cache_size, function (room_jid, _)
-- when service is evicted from cache, we must remove the associated item.
local item = mep_service_items[room_jid];
mep_service_items[room_jid] = nil;
if item then
module:remove_item("livechat-mep-service", item);
end
end):table();
-- -- size of caches with smaller objects
-- local info_cache_size = module:get_option_number("livechat_mep_info_cache_size", 10000);
-- -- room_jid -> recipient -> set of nodes
-- local recipients = cache.new(info_cache_size):table();
local host = module.host;
-- store for nodes configuration
local node_config = module:open_store("livechat-mep", "map");
-- store for nodes content
local known_nodes = module:open_store("livechat-mep");
-- maximum number of items in a node:
local max_max_items = module:get_option_number("livechat_mep_max_items", 256);
local function tonumber_max_items(n)
if n == "max" then
return max_max_items;
end
return tonumber(n);
end
function is_item_stanza(item)
return st.is_stanza(item) and item.attr.xmlns == xmlns_pubsub and item.name == "item" and #item.tags == 1;
end
-- check_node_config: if someone try to change the node configuration, checks the values.
-- TODO: is this necessary? we should not allow config modification.
function check_node_config(node, actor, new_config)
if (tonumber_max_items(new_config["max_items"]) or 1) > max_max_items then
return false;
end
if new_config["access_model"] ~= "whitelist" then
return false;
end
return true;
end
-- get the store for a given room nodes.
local function nodestore(room_jid)
-- luacheck: ignore 212/self
local store = {};
function store:get(node)
local data, err = node_config:get(room_jid, node)
-- data looks like:
-- data = {
-- name = node;
-- config = {};
-- subscribers = {};
-- affiliations = {};
-- };
return data, err;
end
function store:set(node, data)
return node_config:set(room_jid, node, data);
end
function store:users() -- iterator over all available keys (see https://prosody.im/doc/developers/moduleapi)
return pairs(known_nodes:get(room_jid) or {});
end
return store;
end
local function simple_itemstore(room_jid)
local driver = storagemanager.get_driver(module.host, "livechat_mep_data");
return function (config, node)
local max_items = tonumber_max_items(config["max_items"]);
module:log("debug", "Creating new persistent item store for room_jid %s, node %q", room_jid, node);
local archive = driver:open("livechat_mep_"..node, "archive");
return lib_pubsub.archive_itemstore(archive, max_items, room_jid, node, false);
end
end
local function get_broadcaster(room_jid)
local function simple_broadcast(kind, node, jids, item, _, node_obj)
if node_obj then
if node_obj.config["notify_"..kind] == false then
return;
end
end
if kind == "retract" then
kind = "items"; -- XEP-0060 signals retraction in an <items> container
end
if item then
item = st.clone(item);
item.attr.xmlns = nil; -- Clear the pubsub namespace
if kind == "items" then
if node_obj and node_obj.config.include_payload == false then
item:maptags(function () return nil; end);
end
end
end
local id = new_id();
local message = st.message({ from = room_jid, type = "headline", id = id })
:tag("event", { xmlns = xmlns_pubsub_event })
:tag(kind, { node = node });
if item then
message:add_child(item);
end
for jid in pairs(jids) do
module:log("debug", "Sending notification to %s from %s for node %s", jid, room_jid, node);
message.attr.to = jid;
module:send(message);
end
end
return simple_broadcast;
end
-- local function get_subscriber_filter(room_jid)
-- return function (jids, node)
-- local broadcast_to = {};
-- for jid, opts in pairs(jids) do
-- broadcast_to[jid] = opts;
-- end
-- local service_recipients = recipients[room_jid];
-- if service_recipients then
-- local service = services[room_jid];
-- for recipient, nodes in pairs(service_recipients) do
-- if nodes:contains(node) and service:may(node, recipient, "subscribe") then
-- broadcast_to[recipient] = true;
-- end
-- end
-- end
-- return broadcast_to;
-- end
-- end
-- Read-only service with no nodes where nobody is allowed anything to act as a
-- fallback for interactions with non-existent rooms
local noroom_service = pubsub.new({
node_defaults = {
["max_items"] = 1;
["persist_items"] = false;
["access_model"] = "whitelist";
["send_last_published_item"] = "never";
};
autocreate_on_publish = false;
autocreate_on_subscribe = false;
get_affiliation = function ()
return "outcast";
end;
});
function get_mep_service(room_jid, room_host)
if (room_host ~= host) then
module:log("debug", "Host %q for room %q is not the current host, returning the noroom service", room_host, room_jid);
return noroom_service;
end
local service = services[room_jid];
if service then
return service;
end
local room = get_room_from_jid(jid_join(room_jid, room_host));
if not room then
module:log("debug", "No room for node %q, returning the noroom service", room_jid);
return noroom_service;
end
module:log("debug", "Creating pubsub service for room %q", room_jid);
service = pubsub.new({
livechat_mep_room_jid = room_jid; -- FIXME: what is this for? this was inspired by mod_pep
node_defaults = {
["max_items"] = max_max_items;
["persist_items"] = true;
["access_model"] = "whitelist";
["send_last_published_item"] = "never"; -- never send last item, clients will require all items at connection
};
max_items = max_max_items;
autocreate_on_publish = true;
autocreate_on_subscribe = true;
nodestore = nodestore(room_jid);
itemstore = simple_itemstore(room_jid);
broadcaster = get_broadcaster(room_jid);
-- subscriber_filter = get_subscriber_filter(room_jid);
itemcheck = is_item_stanza;
get_affiliation = function (jid)
-- module:log("debug", "get_affiliation call for %q", jid);
-- First checking if there is an affiliation on the room for this JID.
local actor_jid = jid_bare(jid);
local room_affiliation = room:get_affiliation(actor_jid);
-- if user is banned, don't go any further
if (room_affiliation == "outcast") then
-- module:log("debug", "get_affiliation for %q: outcast (existing room affiliation)", jid);
return "outcast";
end
if (room_affiliation == "owner" or room_affiliation == "admin") then
-- module:log("debug", "get_affiliation for %q: publisher (because owner or admin affiliation)", jid);
return "publisher"; -- always publisher! (see notes at the beginning of this file)
end
-- No permanent room affiliation... Checking role (for users currently connected to the room)
local actor_nick = room:get_occupant_jid(jid);
if (actor_nick ~= nil) then
local role = room:get_role(actor_nick);
if valid_roles[role or "none"] >= valid_roles.moderator then
module:log("debug", "get_affiliation for %q: publisher (because of current role)", jid);
return "publisher"; -- always publisher! (see notes at the beginning of this file)
end
end
-- no access!
-- module:log("debug", "get_affiliation for %q: outcast", jid);
return "outcast";
end;
jid = room_jid;
normalize_jid = jid_bare;
check_node_config = check_node_config;
});
services[room_jid] = service;
local item = { service = service, jid = room_jid }
mep_service_items[room_jid] = item;
module:add_item("livechat-mep-service", item);
return service;
end
function handle_pubsub_iq(event)
local origin, stanza = event.origin, event.stanza;
if stanza.attr.to == nil then
-- FIXME: or return to let another hook process?
return origin.send(st.error_reply(stanza, "cancel", "bad-request"));
end
local room_jid, room_host = jid_split(stanza.attr.to);
local service = get_mep_service(room_jid, room_host);
return lib_pubsub.handle_pubsub_iq(event, service)
end
module:hook("iq/bare/"..xmlns_pubsub..":pubsub", handle_pubsub_iq);
module:hook("iq/bare/"..xmlns_pubsub_owner..":pubsub", handle_pubsub_iq); -- FIXME: should not be necessary, as we don't have owners.
-- Destroying the node when the room is destroyed
-- FIXME: really? as the room will be automatically recreated in some cases...
module:hook("muc-room-destroyed", function(event)
local room = event.room;
local room_jid, room_host = jid_split(room.jid);
if room_host == nil then
room_host = host;
end
local service = services[room_jid];
if service then
for node in pairs(service.nodes) do service:delete(node, true); end
local item = mep_service_items[room_jid];
mep_service_items[room_jid] = nil;
if item then module:remove_item("livechat-mep-service", item); end
-- recipients[room_jid] = nil;
end
end);