peertube-plugin-livechat/prosody-modules/mod_websocket_s2s_peertubelivechat/mod_websocket_s2s_peertubelivechat.lua

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-- Prosody IM
-- Copyright (C) 2012-2014 Florian Zeitz
-- Copyright (C) 2023 John Livingston
-- Copied from original Prosody mod_websocket module (MIT/X11 licensed). Provided with Peertube Livechat plugin (AGPL-v3).
module:set_global();
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local timer = require "util.timer";
local add_task = timer.add_task;
local add_filter = require "util.filters".add_filter;
local sha1 = require "util.hashes".sha1;
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local base64_encode = require "util.encodings".base64.encode;
local random_bytes = require "util.random".bytes;
local st = require "util.stanza";
local parse_xml = require "util.xml".parse;
local contains_token = require "util.http".contains_token;
local portmanager = require "core.portmanager";
local s2s_new_outgoing = require "core.s2smanager".new_outgoing;
local s2s_destroy_session = require "core.s2smanager".destroy_session;
local log = module._log;
local dbuffer = require "util.dbuffer";
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local http = require "net.http";
local async = require "util.async";
local websocket_frames = require"net.websocket.frames";
local parse_frame = websocket_frames.parse;
local build_frame = websocket_frames.build;
local build_close = websocket_frames.build_close;
local parse_close = websocket_frames.parse_close;
local t_concat = table.concat;
local stanza_size_limit = module:get_option_number("s2s_stanza_size_limit", 1024 * 512);
local frame_buffer_limit = module:get_option_number("websocket_frame_buffer_limit", 2 * stanza_size_limit);
local frame_fragment_limit = module:get_option_number("websocket_frame_fragment_limit", 8);
local stream_close_timeout = module:get_option_number("s2s_close_timeout", 5);
local consider_websocket_secure = module:get_option_boolean("consider_websocket_secure");
local xmlns_framing = "urn:ietf:params:xml:ns:xmpp-framing-server";
local xmlns_streams = "http://etherx.jabber.org/streams";
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local xmlns_dialback = "jabber:server:dialback";
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local xmlns_server = "jabber:server";
local stream_xmlns_attr = {xmlns='urn:ietf:params:xml:ns:xmpp-streams'};
module:depends("s2s")
local bounce_sendq = module:depends "s2s".route_to_new_session.bounce_sendq;
local sessions = module:shared("s2s/sessions");
local s2s_listener = portmanager.get_service("s2s").listener;
--- Session methods
local function session_open_stream(session, from, to)
local log = session.log or log;
log("debug", "Opening stream from %s to %to.", from, to);
local attr = {
xmlns = xmlns_framing,
["xml:lang"] = "en",
version = "1.0",
id = session.streamid or "",
from = from or session.host, to = to,
};
if session.stream_attrs then
session:stream_attrs(from, to, attr)
end
session.sends2s(st.stanza("open", attr));
end
local function session_close(session, reason)
local log = session.log or log;
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log("debug", "Closing session...");
local close_event_payload = { session = session, reason = reason };
module:context(session.host):fire_event("pre-session-close", close_event_payload);
reason = close_event_payload.reason;
if session.conn then
if session.notopen then
session:open_stream();
end
if reason then -- nil == no err, initiated by us, false == initiated by client
local stream_error = st.stanza("stream:error");
if type(reason) == "string" then -- assume stream error
stream_error:tag(reason, {xmlns = 'urn:ietf:params:xml:ns:xmpp-streams' });
elseif st.is_stanza(reason) then
stream_error = reason;
elseif type(reason) == "table" then
if reason.condition then
stream_error:tag(reason.condition, stream_xmlns_attr):up();
if reason.text then
stream_error:tag("text", stream_xmlns_attr):text(reason.text):up();
end
if reason.extra then
stream_error:add_child(reason.extra);
end
end
end
log("debug", "Disconnecting s2s websocket server, <stream:error> is: %s", stream_error);
session.sends2s(stream_error);
end
session.sends2s(st.stanza("close", { xmlns = xmlns_framing }));
function session.sends2s() return false; end
-- luacheck: ignore 422/reason
-- FIXME reason should be handled in common place
local reason = (reason and (reason.name or reason.text or reason.condition)) or reason;
session.log("debug", "s2s stream for %s closed: %s", session.full_jid or ("<"..session.ip..">"), reason or "session closed");
-- Authenticated incoming stream may still be sending us stanzas, so wait for </stream:stream> from remote
local conn = session.conn;
if reason == nil and not session.notopen and session.type == "s2s" then
-- Grace time to process data from authenticated cleanly-closed stream
add_task(stream_close_timeout, function ()
if not session.destroyed then
session.log("warn", "Failed to receive a stream close response, closing connection anyway...");
s2s_destroy_session(session, reason);
conn:write(build_close(1000, "Stream closed"));
conn:close();
end
end);
else
s2s_destroy_session(session, reason);
conn:write(build_close(1000, "Stream closed"));
conn:close();
end
end
end
--- Filters
local function filter_open_close(data)
if not data:find(xmlns_framing, 1, true) then return data; end
local oc = parse_xml(data);
if not oc then return data; end
if oc.attr.xmlns ~= xmlns_framing then return data; end
if oc.name == "close" then return "</stream:stream>"; end
if oc.name == "open" then
oc.name = "stream:stream";
oc.attr.xmlns = nil;
oc.attr["xmlns:stream"] = xmlns_streams;
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oc.attr["xmlns:db"] = xmlns_dialback;
return oc:top_tag();
end
return data;
end
local default_get_response_text = "It works!"
local websocket_get_response_text = module:get_option_string("websocket_get_response_text", default_get_response_text)
local default_get_response_body = [[<!DOCTYPE html><html><head><title>Websocket</title></head><body>
<p>]]..websocket_get_response_text..[[</p>
</body></html>]]
local websocket_get_response_body = module:get_option_string("websocket_get_response_body", default_get_response_body)
local function validate_frame(frame, max_length)
local opcode, length = frame.opcode, frame.length;
if max_length and length > max_length then
return false, 1009, "Payload too large";
end
-- Error cases
if frame.RSV1 or frame.RSV2 or frame.RSV3 then -- Reserved bits non zero
return false, 1002, "Reserved bits not zero";
end
if opcode == 0x8 and frame.data then -- close frame
if length == 1 then
return false, 1002, "Close frame with payload, but too short for status code";
elseif length >= 2 then
local status_code = parse_close(frame.data)
if status_code < 1000 then
return false, 1002, "Closed with invalid status code";
elseif ((status_code > 1003 and status_code < 1007) or status_code > 1011) and status_code < 3000 then
return false, 1002, "Closed with reserved status code";
end
end
end
if opcode >= 0x8 then
if length > 125 then -- Control frame with too much payload
return false, 1002, "Payload too large";
end
if not frame.FIN then -- Fragmented control frame
return false, 1002, "Fragmented control frame";
end
end
if (opcode > 0x2 and opcode < 0x8) or (opcode > 0xA) then
return false, 1002, "Reserved opcode";
end
-- Check opcode
if opcode == 0x2 then -- Binary frame
return false, 1003, "Only text frames are supported, RFC 7395 3.2";
elseif opcode == 0x8 then -- Close request
return false, 1000, "Goodbye";
end
-- Other (XMPP-specific) validity checks
if not frame.FIN then
return false, 1003, "Continuation frames are not supported, RFC 7395 3.3.3";
end
if opcode == 0x01 and frame.data and frame.data:byte(1, 1) ~= 60 then
return false, 1007, "Invalid payload start character, RFC 7395 3.3.3";
end
return true;
end
local function wrap_websocket(session, conn)
local log = session.log or log;
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-- log("Debug", "Calling wrap_websocket");
local function websocket_close(code, message)
log("debug", "Websocket close, writing a build_close frame");
conn:write(build_close(code, message));
conn:close();
end
local function websocket_handle_error(session, code, message)
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log("debug", "handling an error on a websocket s2s");
if code == 1009 then -- stanza size limit exceeded
-- we close the session, rather than the connection,
-- otherwise a resuming client will simply resend the
-- offending stanza
session:close({ condition = "policy-violation", text = "stanza too large" });
else
websocket_close(code, message);
end
end
local function handle_frame(frame)
log("debug", "Websocket received frame: opcode=%0x, %i bytes", frame.opcode, #frame.data);
-- Check frame makes sense
local frame_ok, err_status, err_text = validate_frame(frame, stanza_size_limit);
if not frame_ok then
return frame_ok, err_status, err_text;
end
local opcode = frame.opcode;
if opcode == 0x9 then -- Ping frame
frame.opcode = 0xA;
frame.MASK = false; -- Clients send masked frames, servers don't, see #1484
conn:write(build_frame(frame));
return "";
elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive
return "";
elseif opcode ~= 0x1 then -- Not text frame (which is all we support)
log("warn", "Received frame with unsupported opcode %i", opcode);
return "";
end
return frame.data;
end
local frameBuffer = dbuffer.new(frame_buffer_limit, frame_fragment_limit);
add_filter(session, "bytes/in", function(data)
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-- log("debug", "Calling the bytes/in filter");
if not frameBuffer:write(data) then
log("warn", "websocket frame buffer full - terminating session");
session:close({ condition = "resource-constraint", text = "frame buffer exceeded" });
return;
end
local cache = {};
local frame, length, partial = parse_frame(frameBuffer);
while frame do
frameBuffer:discard(length);
local result, err_status, err_text = handle_frame(frame);
if not result then
websocket_handle_error(session, err_status, err_text);
break;
end
cache[#cache+1] = filter_open_close(result);
frame, length, partial = parse_frame(frameBuffer);
end
if partial then
-- The header of the next frame is already in the buffer, run
-- some early validation here
local frame_ok, err_status, err_text = validate_frame(partial, stanza_size_limit);
if not frame_ok then
websocket_handle_error(session, err_status, err_text);
end
end
return t_concat(cache, "");
end);
add_filter(session, "stanzas/out", function(stanza)
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-- log("debug", "Calling the stanzas/out filter");
stanza = st.clone(stanza);
local attr = stanza.attr;
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attr.xmlns = attr.xmlns or xmlns_server;
if stanza.name:find("^stream:") then
attr["xmlns:stream"] = attr["xmlns:stream"] or xmlns_streams;
end
return stanza;
end, -1000);
add_filter(session, "bytes/out", function(data)
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-- log("debug", "Calling the bytes/out filter");
return build_frame({ FIN = true, opcode = 0x01, data = tostring(data)});
end);
end
function handle_request(event)
local request, response = event.request, event.response;
local conn = response.conn;
conn.starttls = false; -- Prevent mod_tls from believing starttls can be done
if not request.headers.sec_websocket_key or request.method ~= "GET" then
return module:fire_event("http-message", {
response = event.response;
---
title = "Prosody S2s WebSocket endpoint";
message = websocket_get_response_text;
warning = not (consider_websocket_secure or request.secure) and "This endpoint is not considered secure!" or nil;
}) or websocket_get_response_body;
end
local wants_xmpp = contains_token(request.headers.sec_websocket_protocol or "", "xmpp");
if not wants_xmpp then
log("debug", "Client didn't want to talk XMPP, list of protocols was %s", request.headers.sec_websocket_protocol or "(empty)");
return 501;
end
conn:setlistener(s2s_listener);
s2s_listener.onconnect(conn);
local session = sessions[conn];
-- Use upstream IP if a HTTP proxy was used
-- See mod_http and #540
session.ip = request.ip;
session.secure = consider_websocket_secure or request.secure or session.secure;
session.websocket_request = request;
session.open_stream = session_open_stream;
session.close = session_close;
wrap_websocket(session, conn);
response.status_code = 101;
response.headers.upgrade = "websocket";
response.headers.connection = "Upgrade";
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response.headers.sec_webSocket_accept = base64_encode(sha1(request.headers.sec_websocket_key .. "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"));
response.headers.sec_webSocket_protocol = "xmpp";
module:fire_event("websocket-session", { session = session, request = request });
log("debug", "Sending S2S WebSocket handshake");
return "";
end
local function keepalive(event)
local session = event.session;
if session.open_stream == session_open_stream then
return session.conn:write(build_frame({ opcode = 0x9, FIN = true }));
end
end
-- OUTGOING CONNECTIONS
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local pending_websocket_close_timeout = 3; -- Seconds to wait after sending close frame until closing connection.
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local pending_websockets = {};
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local pending_websocket_listeners = {};
function pending_websocket_listeners.ondisconnect(conn, err)
local s = pending_websockets[conn];
if not s then return; end
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pending_websockets[conn] = nil;
if s.close_timer then
timer.stop(s.close_timer);
s.close_timer = nil;
end
s.readyState = 3;
if s.close_code == nil and s.onerror then s:onerror(err); end
if s.onclose then s:onclose(s.close_code, s.close_message or err); end
end
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function pending_websocket_listeners.ondetach(conn)
pending_websockets[conn] = nil;
end
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local pending_websocket_methods = {};
local function close_timeout_cb(now, timerid, s) -- luacheck: ignore 212/now 212/timerid
s.close_timer = nil;
log("warn", "Close timeout waiting for server to close, closing manually.");
s.conn:close();
end
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function pending_websocket_methods:close(code, reason)
if self.readyState < 2 then
code = code or 1000;
log("debug", "closing WebSocket with code %i: %s" , code , reason);
self.readyState = 2;
local conn = self.conn;
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conn:write(websocket_frames.build_close(code, reason, true));
-- Do not close socket straight away, wait for acknowledgement from server.
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self.close_timer = add_task(pending_websocket_close_timeout, close_timeout_cb, self);
elseif self.readyState == 2 then
log("debug", "tried to close a closing WebSocket, closing the raw socket.");
-- Stop timer
if self.close_timer then
timer.stop(self.close_timer);
self.close_timer = nil;
end
local conn = self.conn;
conn:close();
else
log("debug", "tried to close a closed WebSocket, ignoring.");
end
end
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function pending_websocket_methods:send(data, opcode)
if self.readyState < 1 then
return nil, "WebSocket not open yet, unable to send data.";
elseif self.readyState >= 2 then
return nil, "WebSocket closed, unable to send data.";
end
if opcode == "text" or opcode == nil then
opcode = 0x1;
elseif opcode == "binary" then
opcode = 0x2;
end
local frame = {
FIN = true;
MASK = true; -- RFC 6455 6.1.5: If the data is being sent by the client, the frame(s) MUST be masked
opcode = opcode;
data = tostring(data);
};
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log("debug", "Pending S2S WebSocket sending frame: opcode=%0x, %i bytes", frame.opcode, #frame.data);
return self.conn:write(websocket_frames.build(frame));
end
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local pending_websocket_metatable = {
__index = pending_websocket_methods;
};
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local function custom_connect(url, ex, listeners)
ex = ex or {};
--[[RFC 6455 4.1.7:
The request MUST include a header field with the name
|Sec-WebSocket-Key|. The value of this header field MUST be a
nonce consisting of a randomly selected 16-byte value that has
been base64-encoded (see Section 4 of [RFC4648]). The nonce
MUST be selected randomly for each connection.
]]
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local key = base64_encode(random_bytes(16));
-- Either a single protocol string or an array of protocol strings.
local protocol = ex.protocol;
if type(protocol) == "string" then
protocol = { protocol, [protocol] = true };
elseif type(protocol) == "table" and protocol[1] then
for _, v in ipairs(protocol) do
protocol[v] = true;
end
else
protocol = nil;
end
local headers = {
["Upgrade"] = "websocket";
["Connection"] = "Upgrade";
["Sec-WebSocket-Key"] = key;
["Sec-WebSocket-Protocol"] = protocol and t_concat(protocol, ", ");
["Sec-WebSocket-Version"] = "13";
["Sec-WebSocket-Extensions"] = ex.extensions;
}
if ex.headers then
for k,v in pairs(ex.headers) do
headers[k] = v;
end
end
local s = setmetatable({
readbuffer = "";
databuffer = nil;
conn = nil;
close_code = nil;
close_message = nil;
close_timer = nil;
readyState = 0;
protocol = nil;
url = url;
onopen = listeners.onopen;
onclose = listeners.onclose;
onmessage = listeners.onmessage;
onerror = listeners.onerror;
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}, pending_websocket_metatable);
local http_url = url:gsub("^(ws)", "http");
local http_req = http.request(http_url, { -- luacheck: ignore 211/http_req
method = "GET";
headers = headers;
sslctx = ex.sslctx;
insecure = ex.insecure;
}, function(b, c, r, http_req)
if c ~= 101
or r.headers["connection"]:lower() ~= "upgrade"
or r.headers["upgrade"] ~= "websocket"
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or r.headers["sec-websocket-accept"] ~= base64_encode(sha1(key .. "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"))
or (protocol and not protocol[r.headers["sec-websocket-protocol"]])
then
s.readyState = 3;
log("warn", "WebSocket connection to %s failed: %s", url, b);
if s.onerror then s:onerror("connecting-failed"); end
return;
end
s.protocol = r.headers["sec-websocket-protocol"];
-- Take possession of socket from http
local conn = http_req.conn;
http_req.conn = nil;
s.conn = conn;
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pending_websockets[conn] = s;
conn:setlistener(pending_websocket_listeners);
log("debug", "WebSocket connected successfully to %s", url);
s.readyState = 1;
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if s.onopen then s:onopen(); end -- this will detach pending_websocket_listeners
end);
return s;
end
function route_to_new_session(event)
local from_host, to_host, stanza = event.from_host, event.to_host, event.stanza;
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log("debug", "Trying to route to %s using Websocket S2S", to_host);
local ws_properties = module:fire_event("discover-websocket-s2s", { to_host = to_host });
if not ws_properties then
log("debug", "No websocket s2s capabilities from remote host %s", to_host);
return;
end
log("debug", "Found a Websocket endpoint for s2s communications to remote host %s", to_host);
local session = s2s_new_outgoing(from_host, to_host);
session.version = 1;
-- Store in buffer
session.bounce_sendq = bounce_sendq;
session.sendq = { {tostring(stanza), stanza.attr.type ~= "error" and stanza.attr.type ~= "result" and st.reply(stanza)} };
session.log("debug", "stanza [%s] queued until connection complete", tostring(stanza.name));
-- FIXME: this is needed for admin tools to count this connection.
-- session.websocket_request = request;
session.open_stream = session_open_stream;
session.close = session_close;
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session.secure = true; -- FIXME should test if protocol is wss or ws
local ex = {};
ex["headers"] = ws_properties.extra_headers or {};
ex["protocol"] = "xmpp";
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-- now we start using the session logger
local log = session.log;
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log("debug", "Starting the s2s websocket connection process");
local function onopen(s)
log("debug", "Outgoing Websocket S2S: Successfully connected");
local conn = s.conn;
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conn.starttls = false; -- Prevent mod_tls from believing starttls can be done. FIXME: is this really needed?
session.conn = conn;
wrap_websocket(session, conn);
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-- Switching to the s2s listener.
conn:setlistener(s2s_listener);
s2s_listener.register_outgoing(conn, session);
s2s_listener.onconnect(conn);
end
local function onclose(s, code, message)
log("debug", "Pending WS Connection onclose event.");
-- FIXME: is this ok?
s2s_destroy_session(session, message or code or "unable to connect to websocket");
end
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-- Note: we should use net.websocket.connect to connect to the remote server.
-- But at time i'm writing this comment (Prosody 0.12.3), this function calls
-- `websocket_listeners.onincoming(conn, b);` just after the `onopen` function
-- is called. But here, we switch the connection listener to use the
-- s2s_listener as soon as the connection is open. So it can't work.
-- That's why I use net.http, and handle the Websocket handshake by hand.
local ws_connection = custom_connect(ws_properties['url'], ex, {
onopen = onopen;
onclose = onclose;
});
return true;
end
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module:hook("server-stopping", function(event)
-- Stop opening new connections
log("debug", "Unhooking route/remote to stop accepting new outgoing connections");
module:unhook("route/remote", route_to_new_session);
log("debug", "Closing pending Websocket S2S connections");
local wait, done = async.waiter(1, true);
-- Close pending websockets
local reason = event.reason;
for conn, pending_websocket in pairs(pending_websockets) do
log("debug", "Found a pending connection, closing it.");
pending_websocket.close(nil, reason);
end
-- Wait for them to close properly if they haven't already
if next(pending_websockets) ~= nil then
module:log("info", "Waiting for pending websocket sessions to close");
add_task(stream_close_timeout + 1, function () done() end);
wait();
end
end, -100);
function module.add_host(module)
module:hook("s2s-read-timeout", keepalive, -0.9);
module:hook("route/remote", route_to_new_session, -2);
module:depends("http");
module:provides("http", {
name = "websocket";
default_path = "xmpp-websocket-s2s";
cors = {
enabled = true;
};
route = {
["GET"] = handle_request;
["GET /"] = handle_request;
};
});
module:hook("s2s-read-timeout", keepalive, -0.9);
end
if require"core.modulemanager".get_modules_for_host("*"):contains(module.name) then
module:add_host();
end