peertube-plugin-livechat/prosody-modules/mod_muc_poll/message.lib.lua

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-- SPDX-FileCopyrightText: 2024 John Livingston <https://www.john-livingston.fr/>
-- SPDX-License-Identifier: AGPL-3.0-only
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local id = require "util.id";
local st = require "util.stanza";
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local timer = require "util.timer";
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local xmlns_occupant_id = "urn:xmpp:occupant-id:0";
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local xmlns_replace = "urn:xmpp:message-correct:0";
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local xmlns_poll_message = module:require("constants").xmlns_poll_message;
local poll_message_tag = module:require("constants").poll_message_tag;
local poll_question_tag = module:require("constants").poll_question_tag;
local poll_choice_tag = module:require("constants").poll_choice_tag;
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local mod_muc = module:depends"muc";
local get_room_from_jid = mod_muc.get_room_from_jid;
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local debounce_delay = 5; -- number of seconds during which we must group votes to avoid flood.
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local scheduled_updates = {};
local string_poll_over = module:get_option_string("poll_string_over") or "This poll is now over.";
local string_poll_vote_instructions = module:get_option_string("poll_string_vote_instructions") or "Send a message with an exclamation mark followed by your choice number to vote. Example: !1";
-- Build the content for poll start and end messages (that will go to the message <body>)
local function build_poll_message_content(room, is_end_message)
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local current_poll = room._data.current_poll;
if not current_poll then
return nil;
end
local content = current_poll["muc#roompoll_question"] .. "\n";
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if is_end_message then
content = content .. string_poll_over .. "\n";
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end
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local total = 0;
for choice, nb in pairs(current_poll.votes_by_choices) do
total = total + nb;
end
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for _, choice_desc in ipairs(current_poll.choices_ordered) do
local choice, label = choice_desc.number, choice_desc.label;
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content = content .. choice .. ': ' .. label;
-- if vote over, and at least 1 vote, we add the results.
if is_end_message and total > 0 then
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local nb = current_poll.votes_by_choices[choice] or 0;
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local percent = string.format("%.2f", nb * 100 / total);
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content = content .. " (" .. nb .. "/" .. total .. " = " .. percent .. "%)";
end
content = content .. "\n";
end
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if not is_end_message then
content = content .. string_poll_vote_instructions .. "\n";
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end
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return content;
end
-- construct the poll message stanza.
-- Note: content can be nil, for updates messages.
local function build_poll_message(room, content)
local current_poll = room._data.current_poll;
if not current_poll then
return nil;
end
local from = current_poll.occupant_nick; -- this is in fact room.jid/nickname
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local msg = st.message({
type = "groupchat",
from = from,
id = id.long()
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}, content);
msg:tag("occupant-id", {
xmlns = xmlns_occupant_id,
id = current_poll.occupant_id
}):up();
if content == nil then
-- No content, this is an update message.
-- Adding some hints (XEP-0334):
msg:tag("no-copy", { xmlns = "urn:xmpp:hints" }):up();
msg:tag("no-store", { xmlns = "urn:xmpp:hints" }):up();
msg:tag("no-permanent-store", { xmlns = "urn:xmpp:hints" }):up();
end
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-- now we must add some custom XML data, so that compatible clients can display the poll as they want:
-- <x-poll xmlns="http://jabber.org/protocol/muc#x-poll-message" id="I9UWyoxsz4BN" votes="1" end="1719842224" over="">
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-- <x-poll-question>Poll question</x-poll-question>
-- <x-poll-choice choice="1" votes="0">Choice 1 label</x-poll-choice>
-- <x-poll-choice choice="2" votes="1">Choice 2 label</x-poll-choice>
-- <x-poll-choice choice="3" votes="0">Choice 3 label</x-poll-choice>
-- <x-poll-choice choice="4" votes="0">Choice 4 label</x-poll-choice>
-- </x-poll>
local total = 0;
for choice, nb in pairs(current_poll.votes_by_choices) do
total = total + nb;
end
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local message_attrs = {
xmlns = xmlns_poll_message,
id = current_poll.poll_id,
votes = "" .. total
};
message_attrs["end"] = string.format("%i", current_poll.end_timestamp);
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if current_poll.already_ended then
message_attrs["over"] = "";
end
msg:tag(poll_message_tag, message_attrs):text_tag(poll_question_tag, current_poll["muc#roompoll_question"], {});
for _, choice_desc in ipairs(current_poll.choices_ordered) do
local choice, label = choice_desc.number, choice_desc.label;
local nb = current_poll.votes_by_choices[choice] or 0;
total = total + nb;
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msg:text_tag(poll_choice_tag, label, {
votes = "" .. nb,
choice = choice
});
end
msg:up();
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return msg;
end
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-- sends a message when the poll starts.
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local function poll_start_message(room)
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if not room._data.current_poll then
return nil;
end
module:log("debug", "Sending the start message for room %s poll", room.jid);
local content = build_poll_message_content(room, false);
local msg = build_poll_message(room, content);
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room:broadcast_message(msg);
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end
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-- Send the poll update message
local function send_poll_update_message(room)
if not room._data.current_poll then
return nil;
end
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if room._data.current_poll.already_ended then
module:log("debug", "Cancelling the update message for room %s poll, because already_ended==true.", room.jid);
return nil;
end
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module:log("debug", "Sending an update message for room %s poll", room.jid);
local msg = build_poll_message(room, nil);
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room:broadcast_message(msg);
end
-- Schedule an update of the start message.
-- We do not send this update each time someone vote,
-- to avoid flooding.
local function schedule_poll_update_message(room_jid)
if scheduled_updates[room_jid] then
-- already a running timer, we can ignore to debounce.
return;
end
scheduled_updates[room_jid] = timer.add_task(debounce_delay, function()
scheduled_updates[room_jid] = nil;
-- We dont pass room, because here it could have been removed from memory.
-- So we must relad the room from the JID in any case.
local room = get_room_from_jid(room_jid);
if not room then
return;
end
send_poll_update_message(room);
end);
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end
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-- Send a new message when the poll is over, with the result.
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local function poll_end_message(room)
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if not room._data.current_poll then
return nil;
end
module:log("debug", "Sending the end message for room %s poll", room.jid);
if scheduled_updates[room.jid] then
module:log("debug", "Cancelling an update message for the poll %s", room.jid);
timer.stop(scheduled_updates[room.jid]);
scheduled_updates[room.jid] = nil;
end
local content = build_poll_message_content(room, true);
local msg = build_poll_message(room, content);
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room:broadcast_message(msg);
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end
-- security check: we must remove all specific tags, to be sure nobody tries to spoof polls!
local function remove_specific_tags_from_groupchat(event)
event.stanza:maptags(function (child)
if child.name == poll_message_tag then
return nil;
end
if child.name == poll_question_tag then
return nil;
end
if child.name == poll_choice_tag then
return nil;
end
return child;
end);
end
-- when a new session is opened, we must send the current poll to the client
local function handle_new_occupant_session(event)
local room = event.room;
local occupant = event.occupant;
local origin = event.origin;
if not occupant then
return;
end
if not room._data.current_poll then
return;
end
if room._data.current_poll.already_ended then
return;
end
-- Sending an update message to the new occupant.
module:log("debug", "Sending a poll update message to new occupant %s", occupant.jid);
local msg = build_poll_message(room, nil);
msg.attr.to = occupant.jid;
origin.send(msg);
end
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return {
poll_start_message = poll_start_message;
poll_end_message = poll_end_message;
schedule_poll_update_message = schedule_poll_update_message;
remove_specific_tags_from_groupchat = remove_specific_tags_from_groupchat;
handle_new_occupant_session = handle_new_occupant_session;
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};